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There are 916 productsSort
Translation missing: en.sections.collection_template.product_count
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Mindsplice Apparatus [Phyrexia: All Will Be One]$1.00 CADSet: Phyrexia: All Will Be One Type: Artifact Rarity: Rare Cost: {3}{U} FlashAt the beginning of your upkeep, put an oil counter on Mindsplice Apparatus.Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus.
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Meldweb Strider [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact — Vehicle Rarity: Common Cost: {4}{U} VigilanceMeldweb Strider enters the battlefield with an oil counter on it.Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Ve...
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Font of Progress [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact Rarity: Uncommon Cost: {U} Font of Progress enters the battlefield with two oil counters on it.{3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. “Drink deeply of the truth, and become compleat.” —Tamiyo ...
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Eye of Malcator [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact Rarity: Common Cost: {2}{U} When Eye of Malcator enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)Whenever another artifact enters the battlefield under your control, Eye of Malcator bec...
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Encroaching Mycosynth [Phyrexia: All Will Be One]$0.70 CADSet: Phyrexia: All Will Be One Type: Artifact Rarity: Rare Cost: {3}{U} Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permament cards you own that aren't on the battlefield. “Careful—however they might look, th...
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Blade of Shared Souls [Phyrexia: All Will Be One]$0.40 CADSet: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Rare Cost: {2}{U} For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you m...
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Veil of Assimilation [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact Rarity: Uncommon Cost: {1}{W} Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. “Hear only harmony. See only glory. Speak only truth.” —At...
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Mirran Bardiche [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Common Cost: {4}{W} For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature gets +2/+1 and has vigilance.Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sor...
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Infested Fleshcutter [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{W} Equipped creature gets +2/+0.Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and “This creature can't block.” (Players dealt combat damage by it also get a poison counter.)Equip {2}{W}...
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Hexgold Hoverwings [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Uncommon Cost: {3}{W} For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature has flying.Creatures you control that are equipped get +1/+0.Equip {2}{W}
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Goldwarden's Helm [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Common Cost: {2}{W} For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature gets +0/+1.Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) ...
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Rakdos Keyrune [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {B} or {R}.{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. The Rakdos use it for everything you can think of and plenty more than that.
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Selesnya Keyrune [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {G} or {W}.{G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. A mark of unity when you want one; a fierce guardian when you need one.
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Golgari Keyrune [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {B} or {G}.{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. Like a single ant, it only hints at the colony below.
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Azorius Keyrune [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {W} or {U}.{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. "The higher the mind soars, the greater its understanding of the law." —Isperia
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Treasure Chest (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.80 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {3} {4}, Sacrifice Treasure Chest: Roll a d20.1 | Trapped! — You lose 3 life.2—9 | Create five Treasure tokens.10—19 | You gain 3 life and draw three cards.20 | Search your library for a card. If it's an artifact card, you may put it ont...
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Sphere of Annihilation (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.60 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {X}{B} Sphere of Annihilation enters the battlefield with X void counters on it.At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void count...
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Wizard's Spellbook (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {5}{U}{U} {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.1—9 | Copy that card. You may cast the copy.10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its m...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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