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There are 916 productsSort
Translation missing: en.sections.collection_template.product_count
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Dancing Sword (Extended Art) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Rare Cost: {1}{W} Equipped creature gets +2/+1.When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.Equip {1}
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Spiked Pit Trap [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Common Cost: {1} Flash{5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20.1—9 | Spiked Pit Trap deals 5 damage to that creature.10—20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. ...
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Spare Dagger [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."Equip {1} ({1}: Attach to target creature you control. Equip...
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Mimic [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Treasure Rarity: Common Cost: {2} {T}, Sacrifice Mimic: Add one mana of any color.{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
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Leather Armor [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)Equip {0}. Activate only once each turn. ...
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Fifty Feet of Rope [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Uncommon Cost: {1} Climb Over — {T}: Target Wall can't block this turn.Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the...
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Dungeon Map [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {C}.{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) "Wait, is that a secret door? I can't tell for sure . . . there's some...
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Ranger's Longbow [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{G} Equipped creature gets +2/+1 and has reach.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) With the right weapon, a fearsome beholder is nothing more tha...
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Dueling Rapier [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {R} FlashWhen Dueling Rapier enters the battlefield, attach it to target creature you control.Equipped creature gets +2/+0.Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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Boots of Speed [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {R} Equipped creature gets +1/+0 and has haste.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Click your heels and become the wind.
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Thieves' Tools [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{B} When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")Equipped creature can't be blocked as long as its power is 3 or l...
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Sphere of Annihilation [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {X}{B} Sphere of Annihilation enters the battlefield with X void counters on it.At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void count...
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Reaper's Talisman [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Uncommon Cost: {B} Whenever equipped creature attacks, it gains deathtouch until end of turn.Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.Equip {2} ({2}: Attach to target creature you contr...
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Trickster's Talisman [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Uncommon Cost: {U} Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."Equip ...
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Potion of Healing [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Common Cost: {1}{W} When Potion of Healing enters the battlefield, draw a card.{W}, {T}, Sacrifice Potion of Healing: You gain 3 life. Magic can knit the body back together, but the courage to fight on comes only from ...
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Paladin's Shield [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{W} FlashWhen Paladin's Shield enters the battlefield, attach it to target creature you control.Equipped creature gets +0/+2.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Delver's Torch [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{W} Equipped creature gets +1/+1.Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)Equip {3} ({3}: Attach to target creature you control. Equip only as a sor...
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+2 Mace [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Common Cost: {1}{W} Equipped creature gets +2/+2.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) The weight of this magic weapon falls heavy on the wicked.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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