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There are 303 productsSort
Translation missing: en.sections.collection_template.product_count
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Bloodshed Fever [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creatureEnchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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Torture [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature{1}{B}: Put a -1/-1 counter on enchanted creature. What the vigor of life builds up, agony tears down again.
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Sinking Feeling [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creatureEnchanted creature doesn't untap during its controller's untap step.Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
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Biting Tether [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U} Enchant creatureYou control enchanted creature.At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. A chain of lies as strong as steel.
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Armored Ascension [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creatureEnchanted creature gets +1/+1 for each Plains you control and has flying. "Why enchant feathers to make them sturdy when we can enchant shields to make them fly?" —Braenna, cobblesmith
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Frenzied Rage [Dominaria]$0.30 CADSet: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) "The heat in our hearts sometimes rises to the surface." —Valduk, keeper of the Flame
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Demonic Vigor [Dominaria]$0.30 CADSet: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creatureEnchanted creature gets +1/+1.When enchanted creature dies, return that card to its owner's hand. In the Cabal, death is just another mark of devotion.
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In Bolas's Clutches [Dominaria]$0.40 CADSet: Dominaria Type: Legendary Enchantment — Aura Rarity: Uncommon Cost: {4}{U}{U} Enchant permanentYou control enchanted permanent.Enchanted permanent is legendary. "Your contract is in default. You belong to me now. Serve, or die." —Nicol Bolas
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Deep Freeze [Dominaria]$0.30 CADSet: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creatureEnchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. For cryomancers, studying the Ice Age isn't just an academic exer...
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Curator's Ward [Dominaria]$0.60 CADSet: Dominaria Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} Enchant permanentEnchanted permanent has hexproof.When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
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Arcane Flight [Dominaria]$0.30 CADSet: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {U} Enchant creatureEnchanted creature gets +1/+1 and has flying. The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems.
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Dub [Dominaria]$0.30 CADSet: Dominaria Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creatureEnchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.) "Rise, knight of New Benalia."
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New Horizons [Ixalan]$0.30 CADSet: Ixalan Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant landWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.Enchanted land has "{T}: Add two mana of any one color."
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Swashbuckling [Ixalan]$0.30 CADSet: Ixalan Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+2 and has haste. The pirates of the Brazen Coalition are the descendants of those displaced by the Legion of Dusk, and they are eager for vengeance.
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Mark of the Vampire [Ixalan]$0.30 CADSet: Ixalan Type: Enchantment — Aura Rarity: Common Cost: {3}{B} Enchant creatureEnchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved." —From the Rite of Redemption
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Pious Interdiction [Ixalan]$0.30 CADSet: Ixalan Type: Enchantment — Aura Rarity: Common Cost: {3}{W} Enchant creatureWhen Pious Interdiction enters the battlefield, you gain 2 life.Enchanted creature can't attack or block. "Ours is the true and righteous path. You will bow before our might."
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Hammerhand [Dominaria United]$0.30 CADSet: Dominaria United Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
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Combat Research [Dominaria United]$0.90 CADSet: Dominaria United Type: Enchantment — Aura Rarity: Uncommon Cost: {U} Enchant creature Enchanted creature has “Whenever this creature deals combat damage to a player, draw a card.” As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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