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There are 1204 productsSort
Translation missing: en.sections.collection_template.product_count
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Knight's Pledge [Core Set 2019]$0.30 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creatureEnchanted creature gets +2/+2. "As long as my faith persists, so shall I."
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Hieromancer's Cage [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Enchantment Rarity: Uncommon Cost: {3}{W} When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. Law protects but also contains.
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Ajani's Last Stand [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4...
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Searing Meditation [Ravnica: City of Guilds]$0.60 CADSet: Ravnica: City of Guilds Type: Enchantment Rarity: Rare Cost: {1}{R}{W} Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target. "When I meditate I see the world as it should be. All that does not fit, I remove." —Alovnek, Boros guildmage
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Moldervine Cloak [Ravnica: City of Guilds]$0.50 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creatureEnchanted creature gets +3/+3.Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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Fists of Ironwood [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {1}{G} Enchant creatureWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.Enchanted creature has trample. Saprolings add the three and the four to the "one-two punch."
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Instill Furor [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{R} Enchant creatureEnchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." "The Rakdos know little of technology, but they definitely know how to push buttons." —Triv...
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Galvanic Arc [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {2}{R} Enchant creatureWhen Galvanic Arc enters the battlefield, it deals 3 damage to any target.Enchanted creature has first strike.
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Blockbuster [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment Rarity: Uncommon Cost: {3}{R}{R} {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player. Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching. ...
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Strands of Undeath [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {3}{B} Enchant creatureWhen Strands of Undeath enters the battlefield, target player discards two cards.{B}: Regenerate enchanted creature. "Why limit yourself to mortal law when you can outlive those who enforce it?" —Czaric, Orz...
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Necromantic Thirst [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {2}{B}{B} Enchant creatureWhenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
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Clinging Darkness [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creatureEnchanted creature gets -4/-1. There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see.
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Stasis Cell [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {4}{U} Enchant creatureEnchanted creature doesn't untap during its controller's untap step.{3}{U}: Attach Stasis Cell to target creature. The Simic created the cells to preserve their experiments. The Azorius put the cells to use ...
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Mark of Eviction [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Uncommon Cost: {U} Enchant creatureAt the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. Tharashk the Bold suddenly wasn't himself. Or anyone else, for that matter. ...
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Halcyon Glaze [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment Rarity: Uncommon Cost: {1}{U}{U} Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. "Earth to æther, window to wonder, stillness to the sky." —Glazing incantation ...
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Flight of Fancy [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Enchant creatureWhen Flight of Fancy enters the battlefield, draw two cards.Enchanted creature has flying. The view from above is an inspiration to the newly winged.
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Dream Leash [Ravnica: City of Guilds]$0.60 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Rare Cost: {3}{U}{U} Enchant permanentYou can't choose an untapped permanent as this spell's target as you cast it.You control enchanted permanent. The tendrils of sorcery find easy purchase on the soft underbelly of dreams.
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Faith's Fetters [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {3}{W} Enchant permanentWhen Faith's Fetters enters the battlefield, you gain 4 life.Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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