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There are 217 productsSort
Translation missing: en.sections.collection_template.product_count
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Parallel Lives [Innistrad]$47.60 CADSet: Innistrad Type: Enchantment Rarity: Rare Cost: {3}{G} If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. "There will come a time when the only prey left will be each other." —Ulrich of Krallenhorde Pack
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Woodland Cemetery [Innistrad]$2.10 CADSet: Innistrad Type: Land Rarity: Rare Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.{T}: Add {B} or {G}. Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.
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Hinterland Harbor [Innistrad]$1.40 CADSet: Innistrad Type: Land Rarity: Rare Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.{T}: Add {G} or {U}. In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
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Snapcaster Mage [Innistrad]$19.80 CADSet: Innistrad Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} FlashWhen Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) ...
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Geist-Honored Monk [Innistrad]$0.70 CADSet: Innistrad Type: Creature — Human Monk Rarity: Rare Cost: {3}{W}{W} VigilanceGeist-Honored Monk's power and toughness are each equal to the number of creatures you control.When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
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Creepy Doll [Innistrad]$1.40 CADSet: Innistrad Type: Artifact Creature — Construct Rarity: Rare Cost: {5} IndestructibleWhenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate...
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Isolated Chapel [Innistrad]$7.80 CADSet: Innistrad Type: Land Rarity: Rare Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.{T}: Add {W} or {B}. Not every church is a place of faith.
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Gavony Township [Innistrad]$5.60 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. "The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." —Gregel, militia leader
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Rooftop Storm [Innistrad]$3.70 CADSet: Innistrad Type: Enchantment Rarity: Rare Cost: {5}{U} You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" —Stitcher Geralf
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Balefire Dragon [Innistrad]$20.40 CADSet: Innistrad Type: Creature — Dragon Rarity: Mythic Cost: {5}{R}{R} FlyingWhenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. If it comes for you, die boldly or die swiftly—for die you will.
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Mikaeus, the Lunarch [Innistrad]$12.40 CADSet: Innistrad Type: Legendary Creature — Human Cleric Rarity: Mythic Cost: {X}{W} Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.{T}: Put a +1/+1 counter on Mikaeus.{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
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Liliana of the Veil [Innistrad]$19.90 CADSet: Innistrad Type: Legendary Planeswalker — Liliana Rarity: Mythic Cost: {1}{B}{B} +1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
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Nephalia Drownyard [Innistrad]$0.70 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{1}{U}{B}, {T}: Target player mills three cards. "Some see a coastal disaster. I see a fully-stocked seagraf." —Jadar, ghoulcaller of Nephalia
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Moorland Haunt [Innistrad]$0.60 CADSet: Innistrad Type: Land Rarity: Rare {T}: Add {C}.{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
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One-Eyed Scarecrow [Innistrad]$0.30 CADSet: Innistrad Type: Artifact Creature — Scarecrow Rarity: Common Cost: {3} DefenderCreatures with flying your opponents control get -1/-0. Farmhands and priests mutter curses at the ragged thing; it unnerves more than just the crows.
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Grimgrin, Corpse-Born [Innistrad]$2.50 CADSet: Innistrad Type: Legendary Creature — Zombie Warrior Rarity: Mythic Cost: {3}{U}{B} Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.Whenever Grimgrin attacks, destroy target creature defending player controls, the...
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Evil Twin [Innistrad]$0.90 CADSet: Innistrad Type: Creature — Shapeshifter Rarity: Rare Cost: {2}{U}{B} You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." You can always tell the evil one by the dagger he'...
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Splinterfright [Innistrad]$0.60 CADSet: Innistrad Type: Creature — Elemental Rarity: Rare Cost: {2}{G} TrampleSplinterfright's power and toughness are each equal to the number of creature cards in your graveyard.At the beginning of your upkeep, mill two cards.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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