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POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Prebuilt Deck
- Japanese products
- Collectible Tins and Boxes
- Single cards
- Pre-Order
DISNEY LORCANA
DRAGON BALL
MAGIC THE GATHERING
YU GI OH
FLESH AND BLOOD
ONE PIECE
OTHER TCGs...
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Hockey Sealed
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 9843 productsSort
Translation missing: en.sections.collection_template.product_count
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Murktide Regent [The List]$16.10 CADSet: The List Rarity: Common Delve (Each card you exile from your graveyard while casting this spell pays for 1.)FlyingMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
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Blood Crypt [Zendikar Expeditions]$128.60 CADSet: Zendikar Expeditions Type: Land — Swamp Mountain Rarity: Mythic ({T}: Add {B} or {R}.)As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Twilight Mire [Zendikar Expeditions]$60.90 CADSet: Zendikar Expeditions Type: Land Rarity: Mythic {T}: Add {C}.{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
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Hallowed Fountain [Ravnica Allegiance]$12.40 CADSet: Ravnica Allegiance Type: Land — Plains Island Rarity: Rare ({T}: Add {W} or {U}.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. The ever-watchful center of a growing web of eyes.
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Godless Shrine [Zendikar Expeditions]$112.10 CADSet: Zendikar Expeditions Type: Land — Plains Swamp Rarity: Mythic ({T}: Add {W} or {B}.)As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Sunken Ruins [Zendikar Expeditions]$88.00 CADSet: Zendikar Expeditions Type: Land Rarity: Mythic {T}: Add {C}.{U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
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Dragonskull Summit [Magic 2013]$2.50 CADSet: Magic 2013 Type: Land Rarity: Rare Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.{T}: Add {B} or {R}.
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Sunpetal Grove [Magic 2010]$4.80 CADSet: Magic 2010 Type: Land Rarity: Rare Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.{T}: Add {G} or {W}.
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Hallowed Fountain [Zendikar Expeditions]$123.20 CADSet: Zendikar Expeditions Type: Land — Plains Island Rarity: Mythic ({T}: Add {W} or {U}.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Hallowed Fountain [Return to Ravnica]$12.80 CADSet: Return to Ravnica Type: Land — Plains Island Rarity: Rare ({T}: Add {W} or {U}.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. A place to relax, if you have the proper permit.
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Barkchannel Pathway // Tidechannel Pathway [Kaldheim]$5.90 CADSet: Kaldheim Type: Land // Land Rarity: Rare {T}: Add {G}. "Listen! The trees tell tales of their ancestors in the whisper-song of leaves." —Inga Rune-Eyes Reverse Type: Land {T}: Add {U}. "Trust in the path, and it will bear you to safety...
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Stomping Ground [Zendikar Expeditions]$99.40 CADSet: Zendikar Expeditions Type: Land — Mountain Forest Rarity: Mythic ({T}: Add {R} or {G}.)As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Fetid Heath [Zendikar Expeditions]$52.80 CADSet: Zendikar Expeditions Type: Land Rarity: Mythic {T}: Add {C}.{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
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Woodland Cemetery [Innistrad]$3.10 CADSet: Innistrad Type: Land Rarity: Rare Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.{T}: Add {B} or {G}. Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.
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Eiganjo, Seat of the Empire [Kamigawa: Neon Dynasty Prerelease Promos]$12.20 CADSet: Kamigawa: Neon Dynasty Prerelease Promos Type: Legendary Land Rarity: Rare {T}: Add {W}.Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
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Temple Garden [Zendikar Expeditions]$94.70 CADSet: Zendikar Expeditions Type: Land — Forest Plains Rarity: Mythic ({T}: Add {G} or {W}.)As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Temple Garden [Return to Ravnica]$15.70 CADSet: Return to Ravnica Type: Land — Forest Plains Rarity: Rare ({T}: Add {G} or {W}.)As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. In the gardens of the Conclave, order and beauty are the roots of power.
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Temple Garden [Ravnica: City of Guilds]$21.10 CADSet: Ravnica: City of Guilds Type: Land — Forest Plains Rarity: Rare ({T}: Add {G} or {W}.)As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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