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There are 9 productsSort
Translation missing: en.sections.collection_template.product_count
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Archon of Emeria (Extended Art) [Zendikar Rising]$5.70 CADSet: Zendikar Rising Type: Creature — Archon Rarity: Rare Cost: {2}{W} FlyingEach player can't cast more than one spell each turn.Nonbasic lands your opponents control enter the battlefield tapped.
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Harmonious Archon (Extended Art) [Throne of Eldraine]$1.50 CADSet: Throne of Eldraine Type: Creature — Archon Rarity: Mythic Cost: {4}{W}{W} FlyingNon-Archon creatures have base power and toughness 3/3.When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
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Archon of Coronation [Commander Legends]$0.80 CADSet: Commander Legends Type: Creature — Archon Rarity: Mythic Cost: {4}{W}{W} FlyingWhen Archon of Coronation enters the battlefield, you become the monarch.As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
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Archon of the Wild Rose (Extended Art) [Wilds of Eldraine]$0.70 CADSet: Wilds of Eldraine Type: Creature — Archon Rarity: Rare Cost: {2}{W}{W} FlyingOther creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. The curse of Redtooth Keep could only be broken by a mystical rose that blooms in moonlight. ...
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Ashen Rider [Double Masters 2022]$0.80 CADSet: Double Masters 2022 Type: Creature — Archon Rarity: Rare Cost: {4}{W}{W}{B}{B} FlyingWhen Ashen Rider enters the battlefield or dies, exile target permanent. One offering to appease her on her arrival. Another to celebrate her departure.
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Harmonious Archon [Throne of Eldraine]$0.70 CADSet: Throne of Eldraine Type: Creature — Archon Rarity: Mythic Cost: {4}{W}{W} FlyingNon-Archon creatures have base power and toughness 3/3.When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. First among equals.
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Archon of the Wild Rose [Wilds of Eldraine]$0.40 CADSet: Wilds of Eldraine Type: Creature — Archon Rarity: Rare Cost: {2}{W}{W} FlyingOther creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. The curse of Redtooth Keep could only be broken by a mystical rose that blooms in moonlight. ...
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Archon of the Triumvirate [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Archon Rarity: Rare Cost: {5}{W}{U} FlyingWhenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
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Archon of Absolution [Throne of Eldraine]$0.40 CADSet: Throne of Eldraine Type: Creature — Archon Rarity: Uncommon Cost: {3}{W} FlyingProtection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. ...
Showing 1 -9 of 9 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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