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ALTERED
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STAR WARS UNLIMITED
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ORTHER TCG ...
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Baseball Sealed
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DUNGEONS & DRAGONS
Warhammer
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There are 507 productsSort
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ARCS$67.20 CADNumber of Players: 2-4 Playing Time: 60-120 Minutes Recommended Ages: 14+ Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Seize the initiative. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for the next round. Timing is everything. Declare ambitions. In each game, you define the objectives that everyone competes ov...
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ARCS: THE BLIGHTED REACH CAMPAIGN EXPANSION$112.00 CADNumber of Players: 2-4 Playing Time: 60-120 Minutes Recommended Ages: 14+ The Blighted Reach adds an innovative campaign to Arcs. Over a three-game trilogy, players will guide their factions through an epic science-fiction saga where every choice matters. A Galaxy of Possibilities. Explore 24 Fates, each with a unique set of cards and pieces. Will you lead the guilds to take control as the Advocate or try to build a new commonwealth as the Founder? Emergent Asymmetry. Develop your own ident...
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ARCS: LEADERS & LORE PACK$16.80 CADNumber of Players: 2-4 Playing Time: 60-120 Minutes Recommended Ages: 14+ Explore unique, tricky strategies in the base game with new Leaders, and add wild twists to both base and campaign games with new Lore. Contents: 8 Leader Cards 14 Lore Cards
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Wingspan With Swift Start$59.99 CADNumber of Players: 1-5Playing Time: 40-70 MinutesRecommended Ages: 10+ Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. It is the winner of the prestigious 2019 Kennerspiel des Jahres award. You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinat...
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Stardew Valley$74.99 CADNumber of Players: 1-4Playing Time: 45+ MinutesRecommended Ages: 13+A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain ...
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GLOOMHAVEN BUTTONS AND BUGS$18.99 CADNumber of Players: 1Playing Time: 20+ MinutesRecommended Ages: 10+ Gloomhaven and its mercenaries get shrunk down in this unique stand-alone, single-player adventure! In the aftermath of recent events, reclusive aesther Hail, celebrated for saving the city multiple times, detests her newfound reputation. Intruding wannabe heroes and vengeful demons endlessly disrupt her studies at the Crooked Bone. Rather than moving, she decides to enchant her door, shrinking those who open it. Enter you...
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HARROW COUNTY: THE GAME OF GOTHIC CONFLICT$55.99 CADNumber of Players: 1-3 Playing Time: 45-90 Minutes Recommended Ages: 14+ The folk of Harrow County put the witch, Hester Beck, to death. They stabbed, hung, and buried her under an old oak tree. Soon after, a young girl was born out of that same tree. As Emmy grew, she felt connected to the land and its inhabitants, the townsfolk and the haints. Now Hester’s family has returned to exact revenge, and Emmy must gather her allies to protect Harrow County. UNIQUE FACTION GOALS: Each faction ha...
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MIND MGMT$49.99 CADNumber of Players: 2-5 Playing Time: 60+ Minutes Recommended Ages: 13+ MIND MGMT is a one versus many, hidden movement game in which the MIND MGMT player races around Zanzibar, outmanoeuvring the rogue agents in an attempt to collect enough new recruits to win. If the other players–the rogue agents–pinpoint the exact location of MIND MGMT, they win! One of the fastest hidden movement games on the market as players get vital information every single turn. Players cleverly uncover hidden sec...
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ROOT A GAME OF WOODLAND MIGHT AND RIGHT$52.99 CADNombre de joueurs : 2-4Temps de jeu : 60-90 minutesÂges recommandés : 13+ Root est un jeu d’aventure et de guerre dans lequel 2 à 4 joueurs s’affrontent pour le contrôle d’une vaste étendue sauvage. L’infâme marquise de Cat s’est emparée de la grande forêt, avec l’intention d’en récolter les richesses. Sous son règne, les nombreuses créatures de la forêt se sont regroupées. Cette Alliance cherchera à renforcer ses ressources et à renverser la loi des Chats. Dans cet effort, l’Alliance p...
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MAGIC MAZE$28.99 CADNumber of Players: 1-8Playing Time: 3-15 MinutesRecommended Ages: 8+ After being stripped of all their possessions, a mage, a warrior, an elf, and a dwarf are forced to go rob the local Magic Maze shopping mall for all the equipment necessary for their next adventure. They agree to map out the labyrinth in its entirety first, then find each individual’s favorite store, and then locate the exit. In order to evade the surveillance of the guards who eyed their arrival suspiciously, all four wil...
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DISNEY VILLAINOUS INTRO TO EVIL$29.99 CADNumber of Players: 2-4 Playing Time: 40-80 Minutes Recommended Ages: 10+ The most cunning card game of them all! Wield card strategies inspired by the films and shows you love. Plot, scheme, and conquer your way to victory in this immersive game for the wicked. Be the first Villain to achieve your objective to win. Streamlined rules, how-to-play video resources, and more, mean you can start playing in minutes. New price points make the games even more attractive! Same Disney fan base – us...
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Radlands$24.99 CADRadlands is a competitive, dueling card game about identifying fiercely powerful card synergies.Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game.The main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, whi...
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LITTLE HANDS CARD HOLDER$4.99 CADHey boys and girls! Give a big hand for this amazing card holder that makes playing card games easier than ever. Put as many cards as you can between the plastic paddles and before you know it, you'll be playing like a pro!
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Wingspan (European Expansion)$27.99 CADNumber of Players: 1-5Playing Time: 40-70 MinutesRecommended Ages: 10+ This first expansion to Wingspan focuses on European birds. In this first expansion to Wingspan, we increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new abilities, including a number of birds with round end abilities, abilities that increase interaction between players, and birds that benefit from excess cards/food. Along with the new bonus card...
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ROOT THE EXILES AND PARTISANS DECK$10.99 CADNumber of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 10+ An alternate card deck with new persistent powers inspired by the many factions of Root. An expansion base game of Root required. Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance's guerrilla tactics? Develop the ability to fight in the shadows your...
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DICE THRONE SEASON 2 BATTLE #4 SERAPH/VAMPIRE LORD$29.99 CADNumber of Players: 2Playing Time: 20-40 MinutesRecommended Ages: 8+ Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large r...
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UNDERGROVE$51.99 CADNumber of Players: 1-4 Playing Time: 15 Minutes Recommended Ages: 10+ For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world. In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Build a shared forest containing mushrooms with d...
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HARROW COUNTY THE FAIR FOLK EXPANSION$12.99 CAD# of Players: 1-4 Playing TIme: 45-120 Min Age: 12+ Why stop at 3 players when 4 players can play together? The Fair Folk expansion allows a player to play as the third or fourth player in any game. The Fair Folk are minding their own business when someone kidnapped their queen as well as her crown and sword. The other players know where they are, but you do not. You have to locate them during the battles that are going on above ground. To make matters worse, you're not able to do anything o...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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