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POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
- Tins et Boites de Collection
- Cartes à l'unité
- Pré-Commande
DISNEY LORCANA
- Boites et Paquets
- Boites de Rangements et Pochettes
- Tapis
- Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Hockey Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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422 itemsSort
Translation missing: fr.sections.collection_template.product_count
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WYRMSPAN$61.99 CADNumber of Players: 1-5Playing Time: 90 MinutesRecommended Ages: 14+ You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in...
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Casting Shadows$39.99 CADExplore a dark, enchanting world and battle your opponents in this 2-4 player turn-based competitive strategic board game.Throughout the game, you’ll collect resources, learn new spells, summon a companion, and unlock your Shadow Form, all in the quest to become the ultimate Shadow Caster.The last player standing after the supernatural showdown wins the game!Box Contents: 7 Hex Tiles Counterspell Deck (10 cards) Companion Deck (10 cards) Main Deck (53 cards) 4 Double-Sided Player Boards...
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Casting Shadows: Ice Storm Expansion$26.99 CADThe 5-6 player expansion pack adds 2 new characters, 3 new locations, new spells/counterspells/companions, and some new mechanics into the game (in particular, freeze and stun status effects, which is why it comes with status effect tokens). It does let you expand the game for up to 6 people, but the 2 new characters and hex tiles can still be used even instead of characters and hex tiles from the base game even if you're playing with fewer people.The Freeze status effect prevents an enemy fr...
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WYRMSPAN PLAYMAT$15.99 CADWhy switch to natural rubber for Wyrmspan? Some players prefer this neoprene-like material because it's easier to remove cards from them. Each playmat is sold separately so you can buy exactly as many as you need (i.e., if you usually play Wyrmspan with 1 other person, you could buy 2; Wyrmspan plays up to 5 players).
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Jurassic Park (DANGER ! Oserez-Vous Entrer ?)$39.99 CADÂge recommandé: 10 + Joueurs recommandés: 2 à 5 joueurs Temps de jeu: 50 minutes BIENVENUE À JURASSIC PARK™ ! Les premiers visiteurs sont arrivés à Jurassic Park™ pour découvrir cette prodigieuse réserve de dinosaures. Mais très vite Isla Nublar sombre dans le chaos : l’électricité est coupée et les créatures affamées partent en chasse ! Un joueur contrôle les 3 dinosaures qui rodent dans la jungle pour attaquer les humains. Les autres joueurs incarnent les personnages du célèbre film, agis...
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Zombie Kittens$22.99 CADNumber of Players: 2-5 Playing Time: 15 Minutes Recommended Ages: 7+ A card game where you explode and then come back to life. And then maybe explode again. Give "nine lives" a whole new meaning. In Zombie Kittens, exploding just means you'll have a chance to rise from the grave and take your revenge. Bring back your friends (and enemies) in this undead spin on your favorite Russian Roulette style kitten card game. Key Features: Play with up to 5 players or combine with any other vers...
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BLACK ROSE WARS: DUEL LEX$39.99 CADDiscover a magical world of forbidden spells and deadly evocations, where every ten years, different mages compete to decide who will be the next Grand Magister. Duel - Lex introduces a new way to play fast and exciting two-player mage fights! Two mages clash in the cramped underground rooms of a Templar stronghold, choosing and planning spells and actions from a common deck and managing their own evocations and resources. Duel - Lex can also be used to expand Black Rose Wars and Black Ro...
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A GEST OF ROBIN HOOD$74.99 CADOne of England’s most popular literary heroes is a man whose most endearing activities to his public were the robbery and killing of landowners, in particular church landowners, and the maintenance of guerrilla warfare against established authority represented by the Sheriff. A man who would now, of course, be described as a terrorist. - Rodney Hilton, “The Origins of Robin Hood”, Past & Present #14 (Oxford University Press), 1958 A Gest of Robin Hood is the second game in the Irregular ...
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Magic Maze: Hidden Roles$14.99 CADThis is a small expansion for Magic Maze that enhances the social aspects of the game. Each player will be given a role, that may make them a traitor, or it may give them a special mission or a special rule to follow.If the traitor gets called out during the game, someone else gets to claim their action and take charge of it, so they’ll need to be sneaky in order to keep the clock running and let the team fail.Hidden Roles also includes challenge cards that players might acquire before or dur...
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CAPTAIN FLIP$27.99 CADNumber of Players: 2-5 Playing Time: 20 Minutes Recommended Ages: 8+ Ahoy, Captain! Hoist your flag, recruit a crew, and fill your coffers with shiny, gold coins. Captain Flip is a game of obvious simplicity explained in less time than a cannonball shot. On your turn, draw a tile from the bag. You like it? Keep it! You don't like it? Flip it! Then place it on your board to form your crew. With its nine characters and four boards with different tactics, Captain Flip offers an immediate, fun...
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HALLOWEEN 1978$58.99 CADNumber of Players: 3-4 Players Playing Time: 60 minutes Recommended Ages: 14+ Based on the classic horror movie from 1978! Halloween will fill your game night with fear. Take on the role of your favorite character moving through the neighborhood searching for Tommy, Lindsey and the car keys. Escape Michael Myers before he gets you! Or play the part of Michael Myers in this exciting hidden movement game!
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TZOLK'IN: TRIBES & PROPHECIES$26.99 CADNumber of Players: 2-5Playing Time: 90 MinutesRecommended Ages: 13+In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety. (You know that 13 is a spooky and magical number, right?)With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of tim...
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TZOLK'IN: THE MAYAN CALENDAR$53.99 CADNumber of Players: 2-4Playing Time: 90 MinutesRecommended Ages: 13+Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, w...
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CHILD'S PLAY (CHUCKY!)$58.99 CADNumber of Players: 2-4 Playing Time: 60 Minutes Recommended Ages: 14+ Chucky wants to be your friend. But being Chucky’s friend sometimes comes with... challenges. In the officially licensed Chucky board game, each player will gather evidence about the mysterious murders that have been going on. This will give them skills and abilities to roll the dice and maybe handle an encounter with Chucky himself at the end of each round! After 3 rounds, the player who does the best at overcoming thes...
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ONITAMA WAY OF THE WIND$14.99 CADNumber of Players: 2Playing Time: 15-20 MinutesRecommended Ages: 8+Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well!Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interacti...
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ONITAMA LIGHT AND SHADOW$18.99 CADNumber of Players: 2 Playing Time: 15-20 Minutes Recommended Ages: 8+ The third expansion for Onitama, Light and Shadow offers a new way to explore the elegant and simple game of martial tactics by introducing a new type of pawn: the Ninja! Unlike other pawns, the Ninja moves secretly, hidden from your opponent's view until they are ready to strike... There are two ways to play Light and Shadow: Way of the Shadow is a symmetrical game in which each player deploys their own Ninja. Way of th...
Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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