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There are 230 productsSort
Translation missing: en.sections.collection_template.product_count
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Moonstone Harbinger [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Bat Warrior Rarity: Uncommon Cost: {2}{B} Flying, deathtouchWhenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn. Moonstone weapons drink in the last light of dusk to ...
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Iridescent Vinelasher [Bloomburrow]$1.40 CADSet: Bloomburrow Type: Creature — Lizard Assassin Rarity: Rare Cost: {B} Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.
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Glidedive Duo [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Bat Lizard Rarity: Common Cost: {4}{B} FlyingWhen Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. "Catch the thermal!" called the bat. "What's a thermal?!" cried the lizard.
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Downwind Ambusher [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Skunk Assassin Rarity: Uncommon Cost: {3}{B} FlashWhen Downwind Ambusher enters, choose one —• Target creature an opponent controls gets -1/-1 until end of turn.• Destroy target creature an opponent controls that was dealt damage this turn.
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Cruelclaw's Heist [Bloomburrow]$0.70 CADSet: Bloomburrow Type: Sorcery Rarity: Rare Cost: {B}{B} Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as ...
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Coiling Rebirth [Bloomburrow]$0.50 CADSet: Bloomburrow Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token t...
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Bandit's Talent [Bloomburrow]$0.50 CADSet: Bloomburrow Type: Enchantment — Class Rarity: Uncommon Cost: {1}{B} (Gain the next level as a sorcery to add its ability.)When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.{B}: Level 2At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they los...
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Wishing Well [Bloomburrow]$0.40 CADSet: Bloomburrow Type: Artifact Rarity: Rare Cost: {3}{U} {T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it ins...
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Sugar Coat [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} FlashEnchant creature or FoodEnchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life" and loses all other card types and abilities. Some jokes have the punchline baked in. ...
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Thought Shucker [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Rat Rogue Rarity: Common Cost: {1}{U} Threshold — {1}{U}: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once. Many rats have found their minds while lost in the mud-slicked gyre of a snail shel...
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Splash Lasher [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Frog Wizard Rarity: Uncommon Cost: {3}{U} Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun ...
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Spellgyre [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Instant Rarity: Uncommon Cost: {2}{U}{U} Choose one —• Counter target spell.• Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Skyskipper Duo [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Bird Frog Rarity: Common Cost: {4}{U} FlyingWhen Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step. "I don't know how to swim!" said the bird. "That's oka...
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Portent of Calamity [Bloomburrow]$0.40 CADSet: Bloomburrow Type: Sorcery Rarity: Rare Cost: {X}{U} Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the...
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Pearl of Wisdom [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Sorcery Rarity: Common Cost: {2}{U} This spell costs 1 less to cast if you control an Otter.Draw two cards. Otterfolk divers compete to bring up the biggest, purest pearls they can find. Storing elemental magic in them is a bonus.
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Mindwhisker [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Rat Wizard Rarity: Uncommon Cost: {2}{U} At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.
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Mind Spiral [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Sorcery Rarity: Common Cost: {4}{U} Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a ...
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Lightshell Duo [Bloomburrow]$0.30 CADSet: Bloomburrow Type: Creature — Rat Otter Rarity: Common Cost: {3}{U} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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