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There are 10 productsSort
Translation missing: en.sections.collection_template.product_count
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Thousand-Year Elixir [Commander 2013]$19.30 CADSet: Commander 2013 Type: Artifact Rarity: Rare Cost: {3} You may activate abilities of creatures you control as though those creatures had haste.{1}, {T}: Untap target creature. Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
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Jace's Archivist [Commander 2013]$9.30 CADSet: Commander 2013 Type: Creature — Vedalken Wizard Rarity: Rare Cost: {1}{U}{U} {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. "This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty." ...
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Crawlspace [Commander 2013]$8.50 CADSet: Commander 2013 Type: Artifact Rarity: Rare Cost: {3} No more than two creatures can attack you each combat. Lord Rondor arrived for battle with sixty war elephants, ten catapults, and two hundred of his finest archers. Then he saw the battlefield . . .
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Surveyor's Scope [Commander 2013]$7.50 CADSet: Commander 2013 Type: Artifact Rarity: Rare Cost: {2} {T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
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Tempt with Discovery [Commander 2013]$4.80 CADSet: Commander 2013 Type: Sorcery Rarity: Rare Cost: {3}{G} Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it ont...
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Tempt with Reflections [Commander 2013]$2.90 CADSet: Commander 2013 Type: Sorcery Rarity: Rare Cost: {3}{U} Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
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Hunted Troll [Commander 2013]$1.80 CADSet: Commander 2013 Type: Creature — Troll Warrior Rarity: Rare Cost: {2}{G}{G} When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.{G}: Regenerate Hunted Troll.
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Decree of Pain [Commander 2013]$0.90 CADSet: Commander 2013 Type: Sorcery Rarity: Rare Cost: {6}{B}{B} Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
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Druidic Satchel [Commander 2013]$0.70 CADSet: Commander 2013 Type: Artifact Rarity: Rare Cost: {3} {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
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Jar of Eyeballs [Commander 2013]$0.60 CADSet: Commander 2013 Type: Artifact Rarity: Rare Cost: {3} Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.{3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and...
Showing 1 -10 of 10 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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