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There are 167 productsSort
Translation missing: en.sections.collection_template.product_count
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Thorn Lieutenant [Core Set 2019]$0.50 CADSet: Core Set 2019 Type: Creature — Elf Warrior Rarity: Rare Cost: {1}{G} Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.{5}{G}: Thorn Lieutenant gets +4/+4 until end of turn.
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Recollect [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Sorcery Rarity: Uncommon Cost: {2}{G} Return target card from your graveyard to your hand. "The bones of the past will tell their tales—if you know how to speak their language."
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Pelakka Wurm [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Wurm Rarity: Rare Cost: {4}{G}{G}{G} TrampleWhen Pelakka Wurm enters the battlefield, you gain 7 life.When Pelakka Wurm dies, draw a card. It eats what it wants to eat—which is anything that moves.
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Gift of Paradise [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant landWhen Gift of Paradise enters the battlefield, you gain 3 life.Enchanted land has "{T}: Add two mana of any one color."
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Druid of Horns [Core Set 2019]$0.30 CADSet: Core Set 2019 Type: Creature — Human Druid Rarity: Uncommon Cost: {3}{G} Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. No welcome for those who trespass. Only fang and horn and claw.
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Blanchwood Armor [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creatureEnchanted creature gets +1/+1 for each Forest you control.
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Goblin Motivator [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Goblin Warrior Rarity: Common Cost: {R} {T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) Small words stoke large flames.
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Goblin Instigator [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Goblin Rogue Rarity: Common Cost: {1}{R} When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. "We can take 'em. You go first!"
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Doublecast [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Sorcery Rarity: Uncommon Cost: {R}{R} When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. First the insult, then the encore.
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Sovereign's Bite [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Sorcery Rarity: Common Cost: {1}{B} Target player loses 3 life and you gain 3 life. "You have given all to your kingdom, dear knight. Serenity shall be your prize." —Queen Lian
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Blood Divination [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Sorcery Rarity: Uncommon Cost: {3}{B} As an additional cost to cast this spell, sacrifice a creature.Draw three cards. Predicting the future is a messy business.
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Abnormal Endurance [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Instant Rarity: Common Cost: {1}{B} Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Tenacity prevails when hopes die.
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Surge Mare [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Horse Fish Rarity: Uncommon Cost: {U}{U} Surge Mare can't be blocked by green creatures.Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.{1}{U}: Surge Mare gets +2/-2 until end of turn. When it passes, waves touch the sky....
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Mystic Archaeologist [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} {3}{U}{U}: Draw two cards. The delight of discovery drives the pursuit of knowledge.
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Djinn of Wishes [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Djinn Rarity: Rare Cost: {3}{U}{U} FlyingDjinn of Wishes enters the battlefield with three wish counters on it.{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
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Shield Mare [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Creature — Horse Rarity: Uncommon Cost: {1}{W}{W} Shield Mare can't be blocked by red creatures.When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. When it passes, order defeats chaos.
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Isolate [Core Set 2019]$0.50 CADSet: Core Set 2019 Type: Instant Rarity: Rare Cost: {W} Exile target permanent with mana value 1. Threefold were his crimes, doubled were his pleas, singular was his fate.
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Ajani's Last Stand [Core Set 2019]$0.40 CADSet: Core Set 2019 Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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