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There are 8 productsSort
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Bloomvine Regent (Borderless) [Tarkir: Dragonstorm]$3.10 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Rare Cost: {3}{G}{G} // {2}{G} FlyingWhenever this creature or another Dragon you control enters, you gain 3 life.Claim Territory 2GSorcery — OmenSearch your library for up to two basic Forest cards, reveal them, put one onto the battlefield tapped and the other into...
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Bloomvine Regent [Tarkir: Dragonstorm]$1.50 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Rare Cost: {3}{G}{G} // {2}{G} FlyingWhenever this creature or another Dragon you control enters, you gain 3 life.Claim Territory 2GSorcery — OmenSearch your library for up to two basic Forest cards, reveal them, put one onto the battlefield tapped and the other into...
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Marang River Regent [Tarkir: Dragonstorm]$0.90 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Instant Rarity: Rare Cost: {4}{U}{U} // {3}{U} FlyingWhen this creature enters, return up to two other target nonland permanents to their owners' hands.Coil and Catch 3UInstant — OmenDraw three cards, then discard a card. (Then shuffle this card into its owner's library.) ...
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Sagu Wildling (Showcase) [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {4}{G} // {G} FlyingWhen this creature enters, you gain 3 life.Roost Seek GSorcery — OmenSearch your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Feral Deathgorger (Showcase) [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {5}{B} // {1}{B} Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Dusk Sight 1BSorcery — OmenPut a +1/+1 counter on up to one target creature. Draw a card.
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Sagu Wildling [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {4}{G} // {G} FlyingWhen this creature enters, you gain 3 life.Roost Seek GSorcery — OmenSearch your library for a basic land card, reveal it, put it into your hand, then shuffle. (Also shuffle this card.)
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Stormshriek Feral [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {4}{R} // {1}{R} Flying, haste1R: This creature gets +1/+0 until end of turn.Flush Out 1RDiscard a card. If you do, draw two cards. (Then shuffle this card into its owner's library.)
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Feral Deathgorger [Tarkir: Dragonstorm]$0.60 CADSet: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {5}{B} // {1}{B} Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Dusk Sight 1BSorcery — OmenPut a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library....
Showing 1 -8 of 8 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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