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There are 7 productsSort
Translation missing: en.sections.collection_template.product_count
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Adorned Crocodile [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Creature — Crocodile Rarity: Common Cost: {4}{B} When this creature dies, create a 2/2 black Zombie Druid creature token. Renew -, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. "Eat you? Of course she won't. Pherah'...
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Stonefare Crocodile [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Crocodile Rarity: Common Cost: {2}{G} {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.
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Grayscaled Gharial [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Crocodile Rarity: Common Cost: {U} Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth.
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Dukhara Scavenger [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Crocodile Rarity: Common Cost: {5}{B} When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. The teeth marks add character.
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Guul Draz Mucklord [Zendikar Rising]$0.20 CADSet: Zendikar Rising Type: Creature — Crocodile Rarity: Common Cost: {2}{B} When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. Death comes in many forms on Guul Draz, most of them slow, subtle, and agonizing. At least a monstrous crocodile offers a swift death. ...
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Wardscale Crocodile [War of the Spark]$0.30 CADSet: War of the Spark Type: Creature — Crocodile Rarity: Common Cost: {4}{G} Hexproof (This creature can't be the target of spells or abilities your opponents control.) "The Eternals had to endure Amonkhet's five trials. Let's see if they can pass the Trial of Ravnica." —Jace Beleren
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Sewer Crocodile [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Crocodile Rarity: Common Cost: {5}{U} {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. "Quick, let's hide in the sewer!" —Ginsi the Thief, now decea...
Showing 1 -7 of 7 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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