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There are 218 productsSort
Translation missing: en.sections.collection_template.product_count
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Josu Vess, Lich Knight [Dominaria]$0.60 CADSet: Dominaria Type: Legendary Creature — Zombie Knight Rarity: Rare Cost: {2}{B}{B} Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)MenaceWhen Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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Cast Down [Dominaria]$0.50 CADSet: Dominaria Type: Instant Rarity: Uncommon Cost: {1}{B} Destroy target nonlegendary creature. "Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed." —*Chainer's Torment*
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Slinn Voda, the Rising Deep [Dominaria]$0.50 CADSet: Dominaria Type: Legendary Creature — Leviathan Rarity: Uncommon Cost: {6}{U}{U} Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Ser...
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Precognition Field [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment Rarity: Rare Cost: {3}{U} You may look at the top card of your library any time.You may cast instant and sorcery spells from the top of your library.{3}: Exile the top card of your library.
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The Mirari Conjecture [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {4}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Return target instant card from your graveyard to your hand.II — Return target sorcery card from your graveyard to your hand.III — Until end of turn, whenever you cast an instan...
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Curator's Ward [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} Enchant permanentEnchanted permanent has hexproof.When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
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The Antiquities War [Dominaria]$0.60 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {3}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random...
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Fall of the Thran [Dominaria]$0.60 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {5}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy all lands.II, III — Each player returns two land cards from their graveyard to the battlefield.
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Danitha Capashen, Paragon [Dominaria]$0.50 CADSet: Dominaria Type: Legendary Creature — Human Knight Rarity: Uncommon Cost: {2}{W} First strike, vigilance, lifelinkAura and Equipment spells you cast cost {1} less to cast. "I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less." ...
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Karplusan Hound [Dominaria]$0.40 CADSet: Dominaria Type: Creature — Dog Rarity: Uncommon Cost: {3}{R} Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. "Don't worry, they don't bite. They much prefer setting people on fire." —Jaya Ballard, to Chandra
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Teferi's Sentinel [Dominaria]$0.40 CADSet: Dominaria Type: Artifact Creature — Golem Rarity: Uncommon Cost: {5} As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. "Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain." —Teferi
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Temporal Machinations [Dominaria]$0.30 CADSet: Dominaria Type: Sorcery Rarity: Common Cost: {2}{U} Return target creature to its owner's hand. If you control an artifact, draw a card. The Cabal soldier blinked and found day had become night, he had a face full of thistle seeds, and the old man was nowhere to be seen.
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Memorial to War [Dominaria]$0.40 CADSet: Dominaria Type: Land Rarity: Uncommon Memorial to War enters the battlefield tapped.{T}: Add {R}.{4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
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Memorial to Unity [Dominaria]$0.40 CADSet: Dominaria Type: Land Rarity: Uncommon Memorial to Unity enters the battlefield tapped.{T}: Add {G}.{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
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Memorial to Folly [Dominaria]$0.40 CADSet: Dominaria Type: Land Rarity: Uncommon Memorial to Folly enters the battlefield tapped.{T}: Add {B}.{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
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Amaranthine Wall [Dominaria]$0.40 CADSet: Dominaria Type: Artifact Creature — Wall Rarity: Uncommon Cost: {4} Defender{2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces ...
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Tiana, Ship's Caretaker [Dominaria]$0.40 CADSet: Dominaria Type: Legendary Creature — Angel Artificer Rarity: Uncommon Cost: {3}{R}{W} Flying, first strikeWhenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. "Nothing is too broken...
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Tatyova, Benthic Druid [Dominaria]$1.80 CADSet: Dominaria Type: Legendary Creature — Merfolk Druid Rarity: Uncommon Cost: {3}{G}{U} Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. "Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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