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There are 16 productsSort
Translation missing: en.sections.collection_template.product_count
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Maze's End [Dragon's Maze]$15.30 CADSet: Dragon's Maze Type: Land Rarity: Mythic Maze's End enters the battlefield tapped.{T}: Add {C}.{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
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Master of Cruelties [Dragon's Maze]$6.20 CADSet: Dragon's Maze Type: Creature — Demon Rarity: Mythic Cost: {3}{B}{R} First strike, deathtouchMaster of Cruelties can only attack alone.Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
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Voice of Resurgence [Dragon's Maze]$4.00 CADSet: Dragon's Maze Type: Creature — Elemental Rarity: Mythic Cost: {G}{W} Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
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Possibility Storm [Dragon's Maze]$2.80 CADSet: Dragon's Maze Type: Enchantment Rarity: Rare Cost: {3}{R}{R} Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled ...
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Render Silent [Dragon's Maze]$2.30 CADSet: Dragon's Maze Type: Instant Rarity: Rare Cost: {W}{U}{U} Counter target spell. Its controller can't cast spells this turn. "We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."
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Notion Thief [Dragon's Maze]$1.40 CADSet: Dragon's Maze Type: Creature — Human Rogue Rarity: Rare Cost: {2}{U}{B} FlashIf an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
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Ral Zarek [Dragon's Maze]$1.30 CADSet: Dragon's Maze Type: Legendary Planeswalker — Ral Rarity: Mythic Cost: {2}{U}{R} +1: Tap target permanent, then untap another target permanent.−2: Ral Zarek deals 3 damage to any target.−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Ruric Thar, the Unbowed [Dragon's Maze]$0.80 CADSet: Dragon's Maze Type: Legendary Creature — Ogre Warrior Rarity: Rare Cost: {4}{R}{G} Vigilance, reachRuric Thar, the Unbowed attacks each combat if able.Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
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Breaking // Entering [Dragon's Maze]$0.70 CADSet: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {U}{B} // {4}{B}{R} Target player mills eight cards.Fuse (You may cast one or both halves of this card from your hand.) Reverse Type: Sorcery Put a creature card from a graveyard onto the battlefield und...
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Zhur-Taa Ancient [Dragon's Maze]$0.80 CADSet: Dragon's Maze Type: Creature — Beast Rarity: Rare Cost: {3}{R}{G} Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
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Obzedat's Aid [Dragon's Maze]$0.50 CADSet: Dragon's Maze Type: Sorcery Rarity: Rare Cost: {3}{W}{B} Return target permanent card from your graveyard to the battlefield. "The Obzedat have revived you with purpose. Don't squander their blessing." —Teysa Karlov, Grand Envoy of Orzhov
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Melek, Izzet Paragon [Dragon's Maze]$0.50 CADSet: Dragon's Maze Type: Legendary Creature — Weird Wizard Rarity: Rare Cost: {4}{U}{R} Play with the top card of your library revealed.You may cast instant and sorcery spells from the top of your library.Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
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Boros Battleshaper [Dragon's Maze]$0.50 CADSet: Dragon's Maze Type: Creature — Minotaur Soldier Rarity: Rare Cost: {5}{R}{W} At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. Leaders shape the minds of their allies. It takes a master to...
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Advent of the Wurm [Dragon's Maze]$0.60 CADSet: Dragon's Maze Type: Instant Rarity: Rare Cost: {1}{G}{G}{W} Create a 5/5 green Wurm creature token with trample. The consciousness of Mat'Selesnya does not always spread in peaceful ways.
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Blood Scrivener [Dragon's Maze]$0.60 CADSet: Dragon's Maze Type: Creature — Zombie Wizard Rarity: Rare Cost: {1}{B} If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. Make sure you bleed the fine print.
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Aetherling [Dragon's Maze]$0.60 CADSet: Dragon's Maze Type: Creature — Shapeshifter Rarity: Rare Cost: {4}{U}{U} {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.{U}: Aetherling can't be blocked this turn.{1}: Aetherling gets +1/-1 until end of turn.{1}: Aetherling gets -1/+1 until end of turn. ...
Showing 1 -16 of 16 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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