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There are 54 productsSort
Translation missing: en.sections.collection_template.product_count
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Nashi, Searcher in the Dark [Duskmourn: House of Horror]$0.60 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Rat Ninja Wizard Rarity: Rare Cost: {U}{B} MenaceWhenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand thi...
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Zimone, All-Questioning (Showcase) [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{G}{U} At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put ...
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Valgavoth's Onslaught (Showcase) [Duskmourn: House of Horror]$0.50 CADSet: Duskmourn: House of Horror Type: Sorcery Rarity: Rare Cost: {X}{X}{G} Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any ti...
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Cursed Recording (0131) [Duskmourn: House of Horror]$0.60 CADSet: Duskmourn: House of Horror Type: Artifact Rarity: Rare Cost: {2}{R}{R} Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.{T}: When you next cast an instant or sorcery spell this turn, copy...
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Central Elevator // Promising Stairs (Borderless) [Duskmourn: House of Horror]$0.50 CADSet: Duskmourn: House of Horror Type: Enchantment — Room Rarity: Rare Cost: {3}{U} When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. (You may card either half. That door unlocks on the batt...
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Rip, Spawn Hunter [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Human Survivor Rarity: Rare Cost: {2}{G}{W} Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among th...
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Winter, Misanthropic Guide [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{B}{R}{G} Ward {2}At the beginning of your upkeep, each player draws two cards.Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of th...
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The Tale of Tamiyo [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Enchantment — Saga Rarity: Rare Cost: {2}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.IV — Exile any number of target ...
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Valgavoth's Onslaught [Duskmourn: House of Horror]$0.50 CADSet: Duskmourn: House of Horror Type: Sorcery Rarity: Rare Cost: {X}{X}{G} Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any ti...
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Threats Around Every Corner [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Enchantment Rarity: Uncommon Cost: {3}{G} When Threats Around Every Corner enters, manifest dread. Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Erratic Apparition [Duskmourn: House of Horror]$0.30 CADSet: Duskmourn: House of Horror Type: Creature — Spirit Rarity: Common Cost: {2}{U} Flying, vigilanceEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. "What's got you all bent out of shape?" —Joseph, comedian, last wo...
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Sawblade Skinripper [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Creature — Human Assassin Rarity: Uncommon Cost: {1}{B}{R} Menace{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any targ...
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Fear of the Dark [Duskmourn: House of Horror]$0.30 CADSet: Duskmourn: House of Horror Type: Enchantment Creature — Nightmare Rarity: Common Cost: {4}{B} Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) ...
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Splitskin Doll [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Artifact Creature — Toy Rarity: Uncommon Cost: {1}{W} When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. Those who mock its ragged surface and seeping eyes have a curious tendency to go missing. ...
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Veteran Survivor [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Creature — Human Survivor Rarity: Uncommon Cost: {W} Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. (It can't ...
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Norin, Swift Survivalist (0145) [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Human Coward Rarity: Uncommon Cost: {R} Norin, Swift Survivalist can't block.Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. I don't know what it was! Why would I stick around to fin...
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Abandoned Campground [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Land Rarity: Common Abandoned Campground enters tapped unless a player has 13 or less life.{T}: Add {W} or {U}. They say every inhabitant vanished in a single night, leaving their belongings untouched but curiously covered in moths.
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Fear of Lost Teeth [Duskmourn: House of Horror]$0.30 CADSet: Duskmourn: House of Horror Type: Enchantment Creature — Nightmare Rarity: Common Cost: {B} When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. As it drew closer, Sam felt her own teeth wriggle in their sockets, as if they wanted to leap out and join the thing. ...
Showing 37 -54 of 54 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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