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There are 130 productsSort
Translation missing: en.sections.collection_template.product_count
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Elemental Token (011/014) [Battle for Zendikar Tokens]$1.40 CADSet: Battle for Zendikar Tokens Type: Token Creature — Elemental Rarity: Common
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Elemental // Beast (019/036) Double-Sided Token [Commander 2014 Tokens]$2.80 CADSet: Commander 2014 Tokens Type: Token Creature — Elemental Rarity: Common This Token is Double-sided. Reverse Type: Token Creature — Beast
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Skizzik [Invasion]$0.90 CADSet: Invasion Type: Creature — Elemental Rarity: Rare Cost: {3}{R} Kicker {R} (You may pay an additional {R} as you cast this spell.)Trample, hasteAt the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
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Thunderblust [Eventide]$1.10 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {2}{R}{R}{R} HasteThunderblust has trample as long as it has a -1/-1 counter on it.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Umbra Stalker [Eventide]$0.70 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {4}{B}{B}{B} Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. Don't venture into the darkness, lest it decide not to let you leave.
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Regal Force [Eventide]$5.60 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {4}{G}{G}{G} When Regal Force enters the battlefield, draw a card for each green creature you control. It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature ...
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Doomgape [Eventide]$0.70 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {4}{B/G}{B/G}{B/G} TrampleAt the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. It eats and eats until the juiciest morsel it can find is itself.
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Thorn Elemental [Urza's Destiny]$0.90 CADSet: Urza's Destiny Type: Creature — Elemental Rarity: Rare Cost: {5}{G}{G} You may have Thorn Elemental assign its combat damage as though it weren't blocked. Rain from this storm leaves you pinned to the ground like an insect.
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Supreme Exemplar [Morningtide]$0.70 CADSet: Morningtide Type: Creature — Elemental Rarity: Rare Cost: {6}{U} FlyingChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
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Stenchskipper [Morningtide]$1.20 CADSet: Morningtide Type: Creature — Elemental Rarity: Rare Cost: {3}{B} FlyingAt the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. "Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided—from upwind, if possible." —Cen...
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Torrent Elemental [Fate Reforged]$0.80 CADSet: Fate Reforged Type: Creature — Elemental Rarity: Mythic Cost: {4}{U} FlyingWhenever Torrent Elemental attacks, tap all creatures defending player controls.{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
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Whisperwood Elemental [Fate Reforged]$0.70 CADSet: Fate Reforged Type: Creature — Elemental Rarity: Mythic Cost: {3}{G}{G} At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Sacrifice Whisperwood Elemental: Until end of turn, face-u...
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Child of Gaea [Urza's Saga]$0.90 CADSet: Urza's Saga Type: Creature — Elemental Rarity: Rare Cost: {3}{G}{G}{G} TrampleAt the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.{1}{G}: Regenerate Child of Gaea.
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Geode Rager [Commander Legends: Battle for Baldur's Gate]$1.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Creature — Elemental Rarity: Rare Cost: {4}{R}{R} First strikeLandfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if a...
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Omnath, Locus of Rage [Zendikar Rising Commander]$2.20 CADSet: Zendikar Rising Commander Type: Legendary Creature — Elemental Rarity: Mythic Cost: {3}{R}{R}{G}{G} Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. ...
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Rubblehulk [Gatecrash Prerelease Promos]$0.70 CADSet: Gatecrash Prerelease Promos Type: Creature — Elemental Rarity: Rare Cost: {4}{R}{G} Rubblehulk's power and toughness are each equal to the number of lands you control.Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
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Diamond Weapon (Extended Art) [FINAL FANTASY]$2.50 CADSet: FINAL FANTASY Type: Legendary Artifact Creature — Elemental Rarity: Uncommon Cost: {7}{G}{G} This spell costs {1} less to cast for each permanent card in your graveyard.ReachImmune — Prevent all combat damage that would be dealt to Diamond Weapon. A tutelary creature said only to appear when the pla...
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Blazing Bomb [FINAL FANTASY]$0.30 CADSet: FINAL FANTASY Type: Creature — Elemental Rarity: Common Cost: {R} Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature.Blow Up — {T}, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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