-
ALTERED
POKEMON
- Booster Boxes And Packs
- Elite Trainer Boxes
- Build and Battle/ Starter Deck
- Tins and Collections Boxes
- Singles
- Pre-Orders
DISNEY LORCANA
DRAGON BALL
MAGIC THE GATHERING
- Booster Boxes And Packs
- Bundles and Collector Boxes
- Commander Deck / Starter Deck
- Singles
- Pre-Orders
UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
ORTHER TCG ...
-
Baseball Sealed
Basketball Sealed
Football Sealed
Hockey Sealed
- Hockey 16-17
- Hockey 17-18
- Hockey 18-19
- Hockey 20-21
- Hockey 21-22
- Hockey 22-23
- Hockey 23-24
- Hockey 24-25
Soccer Sealed
-
DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
- Ultra Pro Binders
- Ultra Pro Boxes
- Ultra Pro Sleeves
- Ultra Pro Toploaders
- Ultra Pro One Touch
- Ultra Pro Playmats
- Ultra Pro Orthers
MORE
-
DUNGEONS & DRAGONS
Warhammer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 13 productsSort
Translation missing: en.sections.collection_template.product_count
-
Ashling, the Extinguisher [Eventide]$8.00 CADSet: Eventide Type: Legendary Creature — Elemental Shaman Rarity: Rare Cost: {2}{B}{B} Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. The Aurora had transformed her into a relentless force of destructio...
-
Soul Snuffers [Eventide]$4.20 CADSet: Eventide Type: Creature — Elemental Shaman Rarity: Uncommon Cost: {2}{B}{B} When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. They once sought to unite with the flame of transcendence. Now they seek only to extinguish the lights of others.
-
Fulminator Mage [Ultimate Masters]$4.10 CADSet: Ultimate Masters Type: Creature — Elemental Shaman Rarity: Rare Cost: {1}{B/R}{B/R} Sacrifice Fulminator Mage: Destroy target nonbasic land. "Burn, suffer, and trouble me no more."
-
Cinderhaze Wretch [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {4}{B} {T}: Target player discards a card. Activate only during your turn.Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to ...
-
Soulbright Flamekin [Masters 25]$0.40 CADSet: Masters 25 Type: Creature — Elemental Shaman Rarity: Common Cost: {1}{R} {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. When provoked, a flamekin's inner fire burns far hotter than any giant's...
-
Spiteflame Witch [Shadowmoor]$0.50 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Uncommon Cost: {1}{B/R} {B}{R}: Each player loses 1 life. Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.
-
Sootstoke Kindler [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {1}{B/R} Haste{T}: Target black or red creature gains haste until end of turn. "Nothing warms my heart better than a spirit kindled with rage."
-
Manaforge Cinder [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {B/R} {1}: Add {B} or {R}. Activate no more than three times each turn. Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.
-
Cultbrand Cinder [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {4}{B/R} When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. "Your seared flesh will be the first step in your journey to dark enlightenment."
-
Smolder Initiate [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {B} Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. "Life is a circle. Death is a vicious circle."
-
Ashling the Pilgrim [Commander Masters]$0.50 CADSet: Commander Masters Type: Legendary Creature — Elemental Shaman Rarity: Rare Cost: {1}{R} {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. ...
-
Genasi Enforcers [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Creature — Elemental Shaman Rarity: Common Cost: {1}{R} Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the t...
-
Living Lightning [Commander Masters]$0.30 CADSet: Commander Masters Type: Creature — Elemental Shaman Rarity: Common Cost: {3}{R} When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. Not all storms come from the sky
Showing 1 -13 of 13 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'