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There are 15 productsSort
Translation missing: en.sections.collection_template.product_count
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Brazen Borrower // Petty Theft (Borderless) [Outlaws of Thunder Junction Special Guests]$10.10 CADSet: Outlaws of Thunder Junction Special Guests Type: Creature — Faerie Rogue Rarity: Mythic Cost: {1}{U}{U} FlashFlyingBrazen Borrower can block only creatures with flying.Petty Theft 1UInstant — AdventureReturn target nonland permanent an opponent controls to its owner's hand.
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Faerie Macabre [Shadowmoor]$6.80 CADSet: Shadowmoor Type: Creature — Faerie Rogue Rarity: Common Cost: {1}{B}{B} FlyingDiscard Faerie Macabre: Exile up to two target cards from graveyards. The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.
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Brazen Borrower // Petty Theft [Wilds of Eldraine Commander]$5.80 CADSet: Wilds of Eldraine Commander Type: Creature — Faerie Rogue Rarity: Mythic Cost: {1}{U}{U} FlashFlyingBrazen Borrower can block only creatures with flyingPetty TheftInstant — Adventure 1UReturn target nonland permanent an opponent controls to its owner's hand. Reverse Type: Instant — Adventure...
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Nurturing Pixie [Outlaws of Thunder Junction]$0.60 CADSet: Outlaws of Thunder Junction Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {W} FlyingWhen Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. ...
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Oona's Prowler [Double Masters 2022]$0.40 CADSet: Double Masters 2022 Type: Creature — Faerie Rogue Rarity: Rare Cost: {1}{B} FlyingDiscard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. Deep in Glen Elendra blossoms Oona, queen of the faeries, nourished by secrets and pollinated by stolen dreams. ...
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Faerie Impostor [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {U} FlyingWhen Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. Many Tin Street shops display a sign on the door: "No cloaks allowed."
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Wizened Snitches [Ravnica: City of Guilds]$0.50 CADSet: Ravnica: City of Guilds Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {3}{U} FlyingPlayers play with the top card of their libraries revealed. "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." —Sirislav, Dimir spy ...
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Surveilling Sprite [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Faerie Rogue Rarity: Common Cost: {1}{U} FlyingWhen Surveilling Sprite dies, you may draw a card. Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies.
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Silkbind Faerie [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{W/U} Flying{1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) "The bigger they are, the more fun it is to watch them fall flat on their faces."
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Sneaky Snacker [Modern Horizons 3]$0.30 CADSet: Modern Horizons 3 Type: Creature — Faerie Rogue Rarity: Common Cost: {U}{B} FlyingWhen you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped. Though the High Fae gave explicit instructions not to tarry, she stayed in Sweettooth Village for seconds, t...
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Halo Forager [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {1}{U}{B} FlyingWhen Halo Forager enters the battlefield, you may pay X. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead...
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Flitting Guerrilla [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{B} FlyingWhen Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of ...
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Faerie Vandal [Throne of Eldraine]$0.30 CADSet: Throne of Eldraine Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {1}{U} FlashFlyingWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. History may be written by the triumphant, but it's often rewritten by the troublesome.
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Faerie Vandal [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Faerie Rogue Rarity: Uncommon Cost: {1}{U} FlashFlyingWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. "Greedy vault guard, wouldn't share. Now there's Halo in your hair!"
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Mocking Sprite [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{U} FlyingInstant and sorcery spells you cast cost 1 less to cast. "Look at me, everyone! I'm a High Fae! Watch me do important High Fae things!"
Showing 1 -15 of 15 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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