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There are 6 productsSort
Translation missing: en.sections.collection_template.product_count
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Oathsworn Giant [Ravnica: City of Guilds]$0.80 CADSet: Ravnica: City of Guilds Type: Creature — Giant Soldier Rarity: Uncommon Cost: {4}{W}{W} VigilanceOther creatures you control get +0/+2 and have vigilance. The town stands on his ancestors' former burial grounds. Even with the graves long gone, he continues his determined vigil.
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Palisade Giant [Return to Ravnica]$0.50 CADSet: Return to Ravnica Type: Creature — Giant Soldier Rarity: Rare Cost: {4}{W}{W} All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead. Refusing guild allegiances, she fights for those who can't protect themselves.
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Sunhome Enforcer [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Giant Soldier Rarity: Uncommon Cost: {2}{R}{W} Whenever Sunhome Enforcer deals combat damage, you gain that much life.{1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. "Law soothed his savage heart. Where fury once burned, the enduring flame of order now...
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Armory Guard [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Giant Soldier Rarity: Common Cost: {3}{W} Armory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
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Haazda Vigilante [Murders at Karlov Manor]$0.20 CADSet: Murders at Karlov Manor Type: Creature — Giant Soldier Rarity: Common Cost: {4}{W} Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. Call the Boros if you want. While they figure out if they have enough people to sen...
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Beluna's Gatekeeper // Entry Denied [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Giant Soldier Rarity: Common Cost: {5}{U} Entry Denied 1USorcery — AdventureReturn target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.) "And what makes you think Lady Gr...
Showing 1 -6 of 6 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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