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There are 14 productsSort
Translation missing: en.sections.collection_template.product_count
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Bartel Runeaxe [Legends]$48.20 CADSet: Legends Type: Legendary Creature — Giant Warrior Rarity: Rare Cost: {3}{B}{R}{G} VigilanceBartel Runeaxe can't be the target of Aura spells. Thundering down from Hammerheim, no foe could slow Bartel's charge.
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Stonehewer Giant [Double Masters]$8.80 CADSet: Double Masters Type: Creature — Giant Warrior Rarity: Rare Cost: {3}{W}{W} Vigilance{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. "No matter how strong, an unarmed fighter is no more than a fool." ...
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Deep-Slumber Titan [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{R} Deep-Slumber Titan enters the battlefield tapped.Deep-Slumber Titan doesn't untap during your untap step.Whenever Deep-Slumber Titan is dealt damage, untap it. Do not disturb.
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Two-Headed Giant [Mystery Booster]$0.50 CADSet: Mystery Booster Type: Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{R} Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. He watches...
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Shatterskull Charger [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Giant Warrior Rarity: Rare Cost: {1}{R}{R} Kicker {2}Trample, hasteIf Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.
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Loamdragger Giant [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Giant Warrior Rarity: Common Cost: {4}{R/G}{R/G}{R/G} Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.
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Roughshod Mentor [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{G} Green creatures you control have trample. He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.
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Inescapable Brute [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Giant Warrior Rarity: Common Cost: {5}{R} Wither (This deals damage to creatures in the form of -1/-1 counters.)Inescapable Brute must be blocked if able. If you think you made it past him alive, he's just teasing you.
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Two-Headed Giant [Dominaria]$0.50 CADSet: Dominaria Type: Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{R} Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. He watches the p...
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Iron-Fist Pulverizer [Outlaws of Thunder Junction]$0.30 CADSet: Outlaws of Thunder Junction Type: Creature — Giant Warrior Rarity: Common Cost: {4}{R} ReachWhenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) "The 3:10 to Omenpor...
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Rimeshield Frost Giant (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Giant Warrior Rarity: Common Cost: {3}{U}{U} Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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Rimeshield Frost Giant [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Giant Warrior Rarity: Common Cost: {3}{U}{U} Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Frost giants carry the trophies of their g...
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Tithebearer Giant [War of the Spark]$0.30 CADSet: War of the Spark Type: Creature — Giant Warrior Rarity: Common Cost: {5}{B} When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. "I've always said full war chests win wars, but I didn't mean by bashing enemy skulls with them." —Teysa
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Stormkeld Vanguard // Bear Down [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Creature — Giant Warrior Rarity: Uncommon Cost: {4}{G}{G} Stormkeld Vanguard can't be blocked by creatures with power 2 or less.Bear Down 1GSorcery — AdventureDestroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) Reverse Typ...
Showing 1 -14 of 14 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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