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There are 33 productsSort
Translation missing: en.sections.collection_template.product_count
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Bontu the Glorified [Amonkhet]$2.80 CADSet: Amonkhet Type: Legendary Creature — God Rarity: Mythic Cost: {2}{B} Menace, indestructibleBontu the Glorified can't attack or block unless a creature died under your control this turn.{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal [FINAL FANTASY]$1.10 CADSet: FINAL FANTASY Type: Legendary Creature — Elder Wizard Rarity: Rare Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.Hero's Sundering — 7, T: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.//Hydaelyn, the MothercrystalIndestructibleBlessing of Light — At the beginning of combat on your turn, ...
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Thassa, God of the Sea [Theros]$4.50 CADSet: Theros Type: Legendary Enchantment Creature — God Rarity: Mythic Cost: {2}{U} IndestructibleAs long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)At the beginning of your upkeep, scry 1.{1}{U}: Target creature you co...
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Kefnet the Mindful [Amonkhet]$0.70 CADSet: Amonkhet Type: Legendary Creature — God Rarity: Mythic Cost: {2}{U} Flying, indestructibleKefnet the Mindful can't attack or block unless you have seven or more cards in hand.{3}{U}: Draw a card, then you may return a land you control to its owner's hand.
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Heliod, Sun-Crowned [Theros Beyond Death]$19.00 CADSet: Theros Beyond Death Type: Legendary Enchantment Creature — God Rarity: Mythic Cost: {2}{W} IndestructibleAs long as your devotion to white is less than five, Heliod isn't a creature.Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.{1}{W}: Another target creature gains lifelink until end o...
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Erebos, Bleak-Hearted (Showcase) [Theros Beyond Death]$1.80 CADSet: Theros Beyond Death Type: Legendary Enchantment Creature — God Rarity: Mythic Cost: {3}{B} IndestructibleAs long as your devotion to black is less than five, Erebos isn't a creature.Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.{1}{B}, Sacrifice another creature: Target creature gets -2/-...
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Xenagos, God of Revels [The Lost Caverns of Ixalan Commander]$9.60 CADSet: The Lost Caverns of Ixalan Commander Type: Legendary Enchantment Creature — God Rarity: Mythic Cost: {3}{R}{G} IndestructibleAs long as your devotion to green and red is less than seven, Xenagos isn't a creature.At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of t...
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Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (Showcase Planar Booster Fun) [March of the Machine]$1.70 CADSet: March of the Machine Type: Legendary Enchantment Creature — God Rarity: Rare Cost: {2}{W}{W} When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.{3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with eith...
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Ketramose, the New Dawn [Aetherdrift]$19.50 CADSet: Aetherdrift Type: Legendary Creature — God Rarity: Mythic Cost: {1}{W}{B} Menace, lifelink, indestructibleKetramose can't attack or block unless there are seven or more cards in exile.Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. ...
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Bhaal, Lord of Murder (Foil Etched) [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — God Rarity: Rare Cost: {2}{B}{R}{G} As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goa...
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Bane, Lord of Darkness (Foil Etched) [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — God Rarity: Rare Cost: {1}{W}{U}{B} As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.Whenever another nontoken creature you control dies, target opponent may have you draw a card. If ...
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Bane, Lord of Darkness (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.40 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — God Rarity: Rare Cost: {1}{W}{U}{B} As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.Whenever another nontoken creature you control dies, target opponent may have you draw a card. If ...
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The Warring Triad (Extended Art) [FINAL FANTASY Commander]$4.70 CADSet: FINAL FANTASY Commander Type: Legendary Artifact Creature — God Rarity: Rare Cost: {3} Flying, trample, hasteAs long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.{T}, Mill a card: Target player adds one mana of any color.
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Ultima, Origin of Oblivion (Borderless) [FINAL FANTASY]$5.50 CADSet: FINAL FANTASY Type: Legendary Creature — God Rarity: Rare Cost: {5} FlyingWhenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}."Whenever you tap a land for {C}, add an additional {C}.
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Kruphix, God of Horizons [Journey into Nyx]$5.60 CADSet: Journey into Nyx Type: Legendary Enchantment Creature — God Rarity: Mythic Cost: {3}{G}{U} IndestructibleAs long as your devotion to green and blue is less than seven, Kruphix isn't a creature.You have no maximum hand size.If you would lose unspent mana, that mana becomes colorless instead.
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The Locust God [March of the Machine Commander]$6.90 CADSet: March of the Machine Commander Type: Legendary Creature — God Rarity: Mythic Cost: {4}{U}{R} FlyingWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.{2}{U}{R}: Draw a card, then discard a card.When The Locust God dies, return it to its owner's hand at the beginning of the next end st...
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Sab-Sunen, Luxa Embodied [Aetherdrift]$4.30 CADSet: Aetherdrift Type: Legendary Creature — God Rarity: Mythic Cost: {3}{G}{U} Reach, trample, indestructibleSab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.)At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw t...
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Ketramose, the New Dawn (Borderless) [Aetherdrift]$22.90 CADSet: Aetherdrift Type: Legendary Creature — God Rarity: Mythic Cost: {1}{W}{B} Menace, lifelink, indestructibleKetramose can't attack or block unless there are seven or more cards in exile.Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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