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There are 107 productsSort
Translation missing: en.sections.collection_template.product_count
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Frontline Rebel [Aether Revolt]$0.30 CADSet: Aether Revolt Type: Creature — Human Warrior Rarity: Common Cost: {2}{R} Frontline Rebel attacks each combat if able. "Will you be strong and stand with me?"
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Embraal Gear-Smasher [Aether Revolt]$0.30 CADSet: Aether Revolt Type: Creature — Human Warrior Rarity: Common Cost: {2}{R} {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. "A well-made wrench is a versatile, indispensable tool."
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Kronch Wrangler [War of the Spark]$0.30 CADSet: War of the Spark Type: Creature — Human Warrior Rarity: Common Cost: {1}{G} TrampleWhenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. Looking over two city blocks of destruction, he could only cackle with pride. ...
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Harvesttide Sentry [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Creature — Human Warrior Rarity: Common Cost: {1}{G} Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. She patrols the darkness...
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Tuskguard Captain [Commander Masters]$0.30 CADSet: Commander Masters Type: Creature — Human Warrior Rarity: Common Cost: {2}{G} Outlast G (G, T: Put a +1/+1 counter on this creature. Outlast only works as a sorcery.)Each creature you control with a +1/+1 counter on it has trample. One quiet word sets off the stampede.
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Champion of the Flame [Commander Masters]$0.30 CADSet: Commander Masters Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn f...
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Haradrim Spearmaster [The Lord of the Rings: Tales of Middle-Earth]$0.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Creature — Human Warrior Rarity: Common Cost: {2}{R} ReachAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. "In the South the Haradrim are moving, and fear has fallen on all our coastlands." —...
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Easterling Vanguard [The Lord of the Rings: Tales of Middle-Earth]$0.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Creature — Human Warrior Rarity: Common Cost: {1}{B} When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) An army...
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Champion of the Flame [Commander Legends]$0.30 CADSet: Commander Legends Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} TrampleChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it. Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn fo...
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Crew Captain (Showcase Golden Age) [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {B}{R}{G} HasteCrew Captain has indestructible as long as it entered the battlefield this turn. The Riveteers are as good at raising buildings as they are at razing them.
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Forge Boss [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {2}{B}{R} Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. "Big furnace like this can reduce anything to ash. You got something you n...
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Crew Captain [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {B}{R}{G} HasteCrew Captain has indestructible as long as it entered the battlefield this turn. The Riveteers are as good at raising buildings as they are at razing them.
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Riveteers Decoy [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {1}{G} Riveteers Decoy must be blocked if able.Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) He keep...
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Caldaia Strongarm [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Common Cost: {4}{G} When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next e...
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Wrecking Crew [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Common Cost: {4}{R} Reach, trample They built the neighborhood. They know its weak points. They know all the hiding places. When they come for you, they'll find you and bring the roof down on your head.
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Night Clubber [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {1}{B}{B} When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beg...
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Ballroom Brawlers [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Human Warrior Rarity: Uncommon Cost: {3}{W}{W} Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. Don't try to cut in. They'll cut back. ...
Showing 91 -107 of 107 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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