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There are 9 productsSort
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Protean Hydra [Magic 2011]$7.60 CADSet: Magic 2011 Type: Creature — Hydra Rarity: Rare Cost: {X}{G} Protean Hydra enters the battlefield with X +1/+1 counters on it.If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginn...
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Ulvenwald Hydra [Shadows over Innistrad]$1.50 CADSet: Shadows over Innistrad Type: Creature — Hydra Rarity: Mythic Cost: {4}{G}{G} ReachUlvenwald Hydra's power and toughness are each equal to the number of lands you control.When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
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Bristling Hydra [Kaladesh Prerelease Promos]$1.30 CADSet: Kaladesh Prerelease Promos Type: Creature — Hydra Rarity: Rare Cost: {2}{G}{G} When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
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Oran-Rief Hydra [Battle for Zendikar]$0.90 CADSet: Battle for Zendikar Type: Creature — Hydra Rarity: Rare Cost: {4}{G}{G} TrampleLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
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Polukranos Reborn // Polukranos, Engine of Ruin [March of the Machine]$0.80 CADSet: March of the Machine Type: Legendary Creature — Hydra Rarity: Rare Cost: {G}{G}{G} Reach{6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) Freed from the Underworld, the World Eater resumed his endless feast with reckless enthusiasm. ...
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Stumpsquall Hydra [Commander Legends]$0.80 CADSet: Commander Legends Type: Creature — Hydra Rarity: Rare Cost: {X}{G}{G}{G} When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. In preparation to grow new heads, a hydra may rid itself of older ones.
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Nyxborn Hydra [Modern Horizons 3]$0.40 CADSet: Modern Horizons 3 Type: Enchantment Creature — Hydra Rarity: Common Cost: {X}{G} Bestow {X}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)Reach, trampleNyxborn Hydra enters the battlefield with X +1/+1 counters on it.Enchanted creatur...
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Bristling Hydra [Kaladesh]$0.50 CADSet: Kaladesh Type: Creature — Hydra Rarity: Rare Cost: {2}{G}{G} When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
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Wildwood Scourge [Commander Masters]$0.40 CADSet: Commander Masters Type: Creature — Hydra Rarity: Uncommon Cost: {X}{G} Wildwood Scourge enters the battlefield with X +1/+1 counters.Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Showing 1 -9 of 9 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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