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There are 1525 productsSort
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Burn the Accursed [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {4}{R} Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. Nothing remained but a few drifting embers and the smell of smoldering hair. ...
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Rotten Reunion [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {B} Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)...
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Olivia's Midnight Ambush [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{B} Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. "And you were almost finished with that ritual, weren't you, darling? How very rude of me. To make it up to you, I'll ...
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Defenestrate [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {2}{B} Destroy target creature without flying. The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor.
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Bloodline Culling [Innistrad: Midnight Hunt]$0.50 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Rare Cost: {1}{B}{B} Choose one —• Target creature gets -5/-5 until end of turn.• Creature tokens get -2/-2 until end of turn. "Forget your human ancestors. You're part of my family now."
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Bladebrand [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{B} Target creature gains deathtouch until end of turn.Draw a card. Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.
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Startle [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{U} Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)Draw a card.
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Secrets of the Key [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {U} Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")Flashback {3}{U} As Sigarda and Sorin battled, Ar...
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Revenge of the Drowned [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {3}{U} Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) A heavy net doesn't always mean a goo...
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Otherworldly Gaze [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {U} Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Geistwave [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{U} Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and E...
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Flip the Switch [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {2}{U} Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) "Works every time! Well, every time they don't explode, any...
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Fading Hope [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {U} Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) "At least I won't become one of . . . those things." ...
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Dissipate [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {1}{U}{U} Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "Morning light, morning light, Chase away the fears of night." —Gavony children's rhyme
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Devious Cover-Up [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {2}{U}{U} Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. Widow Weber's new scarecrow seeme...
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Thraben Exorcism [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{W} Exile target Spirit, creature with disturb, or enchantment. Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key's whereabouts while Kaya dispatched the spirits obstructing their path.
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Sungold Barrage [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {2}{W} Destroy target creature with toughness 4 or greater. Heida allowed herself a moment of satisfaction as she watched the beast fall, then turned to seek another foe. It would be a long, long night.
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Ritual of Hope [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {1}{W} Creatures you control get +1/+1 until end of turn.Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. "Tonight, we can be anything."
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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