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There are 6 productsSort
Translation missing: en.sections.collection_template.product_count
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Zealous Guardian [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {W/U} Flash Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.
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Parapet Watchers [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{U} {W/U}: Parapet Watchers gets +0/+1 until end of turn. A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding it...
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Kinscaer Harpoonist [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {3}{U} FlyingWhenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. The suspicious kithkin of Kinscaer patrol the skies, their eyes attuned to the shapes of outsiders.
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Kithkin Shielddare [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {1}{W} {W}, {T}: Target blocking creature gets +2/+2 until end of turn. The nova glyph is a potent symbol. A shield embossed with it can resist the force of even the most determined giant.
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Ballynock Cohort [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{W} First strikeBallynock Cohort gets +1/+1 as long as you control another white creature. A kithkin's worst enemy is solitude.
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Kinsbaile Courier [Commander Legends]$0.30 CADSet: Commander Legends Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{W} When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sac...
Showing 1 -6 of 6 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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