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There are 10 productsSort
Translation missing: en.sections.collection_template.product_count
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Darksteel Forge [Magic 2014]$56.00 CADSet: Magic 2014 Type: Artifact Rarity: Mythic Cost: {9} Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "It is as if this world has been expecting our blessings." —Elesh Norn, Grand Cenobite ...
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Silence [Magic 2014]$13.10 CADSet: Magic 2014 Type: Instant Rarity: Rare Cost: {W} Your opponents can't cast spells this turn. "Take a quiet moment to reflect on your sins." —Cleph, Order of Redeemed Souls
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Door of Destinies [Magic 2014]$12.80 CADSet: Magic 2014 Type: Artifact Rarity: Rare Cost: {4} As Door of Destinies enters the battlefield, choose a creature type.Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
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Rise of the Dark Realms [Magic 2014]$58.40 CADSet: Magic 2014 Type: Sorcery Rarity: Mythic Cost: {7}{B}{B} Put all creature cards from all graveyards onto the battlefield under your control. "For every living person there are generations of dead. Which realm would you rather rule?" —Liliana Vess
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Shadowborn Apostle [Magic 2014]$2.90 CADSet: Magic 2014 Type: Creature — Human Cleric Rarity: Common Cost: {B} A deck can have any number of cards named Shadowborn Apostle.{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
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Fiendslayer Paladin [Magic 2014]$9.30 CADSet: Magic 2014 Type: Creature — Human Knight Rarity: Rare Cost: {1}{W}{W} First strike (This creature deals combat damage before creatures without first strike.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)Fiendslayer Paladin can't be the target of black or red spells your opponents control. ...
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Planar Cleansing [Magic 2014]$0.70 CADSet: Magic 2014 Type: Sorcery Rarity: Rare Cost: {3}{W}{W}{W} Destroy all nonland permanents.
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Brave the Elements [Magic 2014]$7.60 CADSet: Magic 2014 Type: Instant Rarity: Uncommon Cost: {W} Choose a color. White creatures you control gain protection from the chosen color until end of turn.
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Elvish Mystic [Magic 2014]$8.10 CADSet: Magic 2014 Type: Creature — Elf Druid Rarity: Common Cost: {G} {T}: Add {G}. "Life grows everywhere. My kin merely find those places where it grows strongest." —Nissa Revane
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Archaeomancer [Magic 2014]$5.10 CADSet: Magic 2014 Type: Creature — Human Wizard Rarity: Common Cost: {2}{U}{U} When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them."
Showing 1 -10 of 10 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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