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There are 224 productsSort
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Invasion of Dominaria // Serra Faithkeeper [March of the Machine]$0.30 CADSet: March of the Machine Type: Battle — Siege Rarity: Uncommon Cost: {2}{W} (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. "I w...
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Invasion of Belenon // Belenon War Antherm [March of the Machine]$0.30 CADSet: March of the Machine Type: Battle — Siege Rarity: Uncommon Cost: {2}{W} (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. ...
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Inspired Charge [March of the Machine]$0.30 CADSet: March of the Machine Type: Instant Rarity: Common Cost: {2}{W}{W} Creatures you control get +2/+1 until end of turn. “Let's show these soulless fiends what a real army looks like! Forward!” —Shella, knight of Zhalfir
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Infected Defector [March of the Machine]$0.40 CADSet: March of the Machine Type: Creature — Phyrexian Knight Rarity: Common Cost: {4}{W} When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and “{2}: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.) The diamond storms of Goba...
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Golden-Scale Aeronaut [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Dwarf Pilot Rarity: Common Cost: {4}{W} Backup 1 (When this creature enters thebattlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)Flying Johar had never heard of a pterodon. He just ...
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Cut Short [March of the Machine]$0.30 CADSet: March of the Machine Type: Instant Rarity: Common Cost: {2}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Destroy target planeswalker that was activated this turn or tapped creature. With one swi...
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Bola Slinger [March of the Machine]$0.30 CADSet: March of the Machine Type: Creature — Cat Soldier Rarity: Common Cost: {3}{W} Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)Whenever this creature attacks, tap target artifact or creature an opponent contr...
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Aerial Boost [March of the Machine]$0.30 CADSet: March of the Machine Type: Instant Rarity: Common Cost: {1}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Target creature gets +2/+2 and gains flying until end of turn. “Ha! You missed!” ...
Showing 217 -224 of 224 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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