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There are 9 productsSort
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Ogre Slumlord (Foil Etched) [Commander Masters]$3.00 CADSet: Commander Masters Type: Creature — Ogre Rogue Rarity: Rare Cost: {3}{B}{B} Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.Rats you control have deathtouch. "His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too." —Branko On...
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Body Launderer (Extended Art) [Streets of New Capenna]$1.50 CADSet: Streets of New Capenna Type: Creature — Ogre Rogue Rarity: Mythic Cost: {2}{B}{B} DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
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Body Launderer [Streets of New Capenna]$1.40 CADSet: Streets of New Capenna Type: Creature — Ogre Rogue Rarity: Mythic Cost: {2}{B}{B} DeathtouchWhenever another nontoken creature you control dies, Body Launderer connives.When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
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Ogre Slumlord [Gatecrash]$0.80 CADSet: Gatecrash Type: Creature — Ogre Rogue Rarity: Rare Cost: {3}{B}{B} Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.Rats you control have deathtouch. "His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too." —Branko One-Ear ...
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Mausoleum Turnkey [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Ogre Rogue Rarity: Uncommon Cost: {3}{B} When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit. ...
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Mausoleum Turnkey [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Ogre Rogue Rarity: Uncommon Cost: {3}{B} When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit.
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Ogre Jailbreaker [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Ogre Rogue Rarity: Common Cost: {3}{B} DefenderOgre Jailbreaker can attack as though it didn't have defender as long as you control a Gate. It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time. ...
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Shady Informant [Murders at Karlov Manor]$0.20 CADSet: Murders at Karlov Manor Type: Creature — Ogre Rogue Rarity: Common Cost: {3}{B}{R} When Shady Informant dies, it deals 2 damage to any target.Disguise 2(B/R)(B/R) (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) Rakdos snitches r...
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Crooked Custodian [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Creature — Ogre Rogue Rarity: Common Cost: {1}{B} Crooked Custodian enters the battlefield tapped. "Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions."
Showing 1 -9 of 9 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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