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There are 191 productsSort
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Phantom General [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Spirit Soldier Rarity: Uncommon Cost: {3}{W} Creature tokens you control get +1/+1. After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.
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Knightly Valor [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Common Cost: {4}{W} Enchant creatureWhen Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)Enchanted creature gets +2/+2 and has vigilance.
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Keening Apparition [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Spirit Rarity: Common Cost: {1}{W} Sacrifice Keening Apparition: Destroy target enchantment. Some souls are too damaged to be of use to the Orzhov.
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Eyes in the Skies [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {3}{W} Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) "What root and branch cannot reach, our winged friends will attend to." —Zunak, Selesnya strategist ...
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Concordia Pegasus [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Pegasus Rarity: Common Cost: {1}{W} Flying "A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both." —Rencz, Izzet chemister's aide
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Bazaar Krovod [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Beast Rarity: Uncommon Cost: {4}{W} Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the...
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Azorius Justiciar [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{W}{W} When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) "Y...
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Azorius Arrester [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "You have the right to r...
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Avenging Arrow [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {2}{W} Destroy target creature that dealt damage this turn. "Forgive the theft. Punish the deception." —Alcarus, Selesnya archer
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Arrest [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated. "We will prove your guilt. We don't arrest the innocent, you know." —Arrester Lavinia, Tenth Precinct
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Armory Guard [Return to Ravnica]$0.30 CADSet: Return to Ravnica Type: Creature — Giant Soldier Rarity: Common Cost: {3}{W} Armory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
Showing 181 -191 of 191 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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