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There are 90 productsSort
Translation missing: en.sections.collection_template.product_count
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The Mirari Conjecture [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {4}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Return target instant card from your graveyard to your hand.II — Return target sorcery card from your graveyard to your hand.III — Until end of turn, whenever you cast an instan...
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The Antiquities War [Dominaria]$0.60 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {3}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random...
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Fall of the Thran [Dominaria]$0.60 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {5}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy all lands.II, III — Each player returns two land cards from their graveyard to the battlefield.
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Urza Assembles the Titans [Dominaria United]$0.50 CADSet: Dominaria United Type: Enchantment — Saga Rarity: Rare Cost: {3}{W}{W} Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I—Scry 4, then you may reveal the top card of your library. if a planeswalker card is revealed this way, ...
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Thunder of Unity [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Enchantment — Saga Rarity: Rare Cost: {R}{W}{B} (As this Saga enters step, add a lore counter. Sacrifice after III.)I — You draw two cards and you lose 2 life.II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.
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Roar of Endless Song [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Enchantment — Saga Rarity: Rare Cost: {2}{G}{U}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 5/5 green Elephant creature token.III — Double the power and toughness of each creature you control until end of turn.
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Revival of the Ancestors [Tarkir: Dragonstorm]$0.50 CADSet: Tarkir: Dragonstorm Type: Enchantment — Saga Rarity: Rare Cost: {1}{W}{B}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create three 1/1 white Spirit creature tokens.II — Distribute three +1/+1 counters among one, two, or three target creatures you control.III — Creatures you cont...
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The Tale of Tamiyo [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Enchantment — Saga Rarity: Rare Cost: {2}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.IV — Exile any number of target ...
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Tymaret Calls the Dead [Theros Beyond Death]$0.40 CADSet: Theros Beyond Death Type: Enchantment — Saga Rarity: Rare Cost: {2}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.III — You gain X life ...
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The Huntsman's Redemption [Wilds of Eldraine]$0.40 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Rare Cost: {2}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I] Create a 3/3 green Beast creature token.[II] You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your ...
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The Dragon-Kami Reborn // Dragon-Kami's Egg (Extended Art) [Kamigawa: Neon Dynasty]$0.50 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {2}{G} (As this Saga enters and after your draw step, add a lore counter.)I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatchling counter on it, then put the rest on the bottom of your library in any orde...
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The Apprentice's Folly [Wilds of Eldraine]$0.40 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Rare Cost: {2}{U}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary,...
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Vault 87: Forced Evolution [Fallout]$0.60 CADSet: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {3}{G}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Gain control of target non-Mutant creature for as long as you control Vault 87.II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its o...
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Teachings of the Kirin // Kirin-Touched Orochi [Kamigawa: Neon Dynasty]$0.40 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter.)I - Mill three cards. Create a 1/1 colorless Spirit creature token.II — Put a +1/+1 counter on target creature you control.III — Exile this Saga, then return it to the battlefield transform...
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The Dragon-Kami Reborn // Dragon-Kami's Egg [Kamigawa: Neon Dynasty]$0.40 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {2}{G} (As this Saga enters and after your draw step, add a lore counter.)I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatchling counter on it, then put the rest on the bottom of your library in any orde...
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Kumano Faces Kakkazan // Etching of Kumano [Kamigawa: Neon Dynasty]$0.40 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Uncommon Cost: {R} (As this Saga enters and after your draw step, add a lore counter.)I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.II — When you cast your next creature spell this turn, that creature enters the battlefield wit...
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Tribute to Horobi // Echo of Death's Wail [Kamigawa: Neon Dynasty]$0.40 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {1}{B} (As this Saga enters and after your draw step, add a lore counter.)I, II — Each opponent creates a 1/1 black Rat Rogue creature token.III — Exile this Saga, then return it to the battlefield transformed under your control. Rever...
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Inventive Iteration // Living Breakthrough [Kamigawa: Neon Dynasty]$0.40 CADSet: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {3}{U} (As this Saga enters and after your draw step, add a lore counter.)I — Return up to one target creature or planeswalker to its owner's hand.II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.III — Exile this Saga, then...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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