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ORTHER TCG ...
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Warhammer
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There are 14 productsSort
Translation missing: en.sections.collection_template.product_count
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Undead Warchief [Scourge]$20.40 CADSet: Scourge Type: Creature — Zombie Rarity: Uncommon Cost: {2}{B}{B} Zombie spells you cast cost {1} less to cast.Zombie creatures you control get +2/+1. It has the strength of seven men. In fact, it used to be seven men.
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Long-Term Plans [Scourge]$6.60 CADSet: Scourge Type: Instant Rarity: Uncommon Cost: {2}{U} Search your library for a card, then shuffle and put that card third from the top. "Wait, it'll come to me in a minute."
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Lethal Vapors [Scourge]$6.10 CADSet: Scourge Type: Enchantment Rarity: Rare Cost: {2}{B}{B} Whenever a creature enters the battlefield, destroy it.{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. The vapors infiltrate every crevice, poison every lung, and snuff out every life.
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Bladewing the Risen [Scourge]$4.20 CADSet: Scourge Type: Legendary Creature — Zombie Dragon Rarity: Rare Cost: {3}{B}{B}{R}{R} FlyingWhen Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.{B}{R}: Dragon creatures get +1/+1 until end of turn.
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Decree of Annihilation [Scourge]$3.10 CADSet: Scourge Type: Sorcery Rarity: Rare Cost: {8}{R}{R} Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)When you cycle Decree of Annihilation, destroy all lands.
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Dragonstorm [Scourge]$3.20 CADSet: Scourge Type: Sorcery Rarity: Rare Cost: {8}{R} Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Dragon Mage [Scourge]$2.70 CADSet: Scourge Type: Creature — Dragon Wizard Rarity: Rare Cost: {5}{R}{R} FlyingWhenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. "You'll bend to my will—with or without your precious sanity."
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Goblin Warchief [Scourge]$2.50 CADSet: Scourge Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {1}{R}{R} Goblin spells you cast cost {1} less to cast.Goblins you control have haste. They poured from the Skirk Ridge like lava, burning and devouring everything in their path.
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Faces of the Past [Scourge]$25.70 CADSet: Scourge Type: Enchantment Rarity: Rare Cost: {2}{U} Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. The ties that bind can also strangle.
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Mind's Desire [Scourge]$2.20 CADSet: Scourge Type: Sorcery Rarity: Rare Cost: {4}{U}{U} Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Edgewalker [Scourge]$32.10 CADSet: Scourge Type: Creature — Human Cleric Rarity: Uncommon Cost: {1}{W}{B} Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
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Upwelling [Scourge]$1.40 CADSet: Scourge Type: Enchantment Rarity: Rare Cost: {3}{G} Players don't lose unspent mana as steps and phases end. Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time.
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Tendrils of Agony [Scourge]$38.00 CADSet: Scourge Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Target player loses 2 life and you gain 2 life.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Primitive Etchings [Scourge]$9.80 CADSet: Scourge Type: Enchantment Rarity: Rare Cost: {2}{G}{G} Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. Ancient carvings in the trees of Krosa glow with power once again.
Showing 1 -14 of 14 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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