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There are 6 productsSort
Translation missing: en.sections.collection_template.product_count
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Undercity Shade [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Shade Rarity: Uncommon Cost: {4}{B} Fear (This creature can't be blocked except by artifact creatures and/or black creatures.){B}: Undercity Shade gets +1/+1 until end of turn. "Officially, there's nothing under that bridge to hunt . . . . Unofficially, my to...
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Skyclave Shade (Showcase) [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Shade Rarity: Rare Cost: {1}{B} Kicker {2}{B}Skyclave Shade can't block.If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may ca...
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Skyclave Shade [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Shade Rarity: Rare Cost: {1}{B} Kicker {2}{B}Skyclave Shade can't block.If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may ca...
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Dread Shade [Dominaria]$0.50 CADSet: Dominaria Type: Creature — Shade Rarity: Rare Cost: {B}{B}{B} {B}: Dread Shade gets +1/+1 until end of turn. "The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name." —"The Fall of the House of Vess"
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Misery's Shadow [The Brothers' War]$0.50 CADSet: The Brothers' War Type: Creature — Shade Rarity: Rare Cost: {1}{B} If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. In the ruins of Kroog, only anguish thrived.
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Tattered Apparition [Dominaria United]$0.30 CADSet: Dominaria United Type: Creature — Shade Rarity: Common Cost: {3}{B} Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. “Ah yes, I remember that one. I turned him inside out and cast his soul into an endless nightmare a few centuries ago.” —Braids
Showing 1 -6 of 6 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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