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There are 11 productsSort
Translation missing: en.sections.collection_template.product_count
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Malcolm, Alluring Scoundrel [The Lost Caverns of Ixalan]$2.80 CADSet: The Lost Caverns of Ixalan Type: Legendary Creature — Siren Pirate Rarity: Rare Cost: {1}{U} FlashFlyingWhenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without ...
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Malcolm, Alluring Scoundrel (Showcase) [The Lost Caverns of Ixalan]$1.50 CADSet: The Lost Caverns of Ixalan Type: Legendary Creature — Siren Pirate Rarity: Rare Cost: {1}{U} FlashFlyingWhenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without ...
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Spyglass Siren [The Lost Caverns of Ixalan]$1.00 CADSet: The Lost Caverns of Ixalan Type: Creature — Siren Pirate Rarity: Uncommon Cost: {U} FlyingWhen Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "1, e, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
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Malcolm, the Eyes (Showcase) [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Siren Pirate Rarity: Rare Cost: {U}{R} Flying, hasteWhenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Zephyr Singer [March of the Machine]$0.50 CADSet: March of the Machine Type: Creature — Siren Pirate Rarity: Rare Cost: {2}{U}{U} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Flying, vigilanceWhen Zephyr Singer enters the battlefield, put a flying counter on each creature that...
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Dreamcaller Siren [Ixalan]$0.50 CADSet: Ixalan Type: Creature — Siren Pirate Rarity: Rare Cost: {2}{U}{U} FlashFlyingDreamcaller Siren can block only creatures with flying.When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
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Storm Fleet Negotiator [The Lost Caverns of Ixalan Commander]$0.40 CADSet: The Lost Caverns of Ixalan Commander Type: Creature — Siren Pirate Rarity: Rare Cost: {2}{U} FlyingParley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "...
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Storm Fleet Negotiator (Extended Art) [The Lost Caverns of Ixalan Commander]$0.50 CADSet: The Lost Caverns of Ixalan Commander Type: Creature — Siren Pirate Rarity: Rare Cost: {2}{U} FlyingParley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "...
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Malcolm, the Eyes [Outlaws of Thunder Junction]$0.50 CADSet: Outlaws of Thunder Junction Type: Legendary Creature — Siren Pirate Rarity: Rare Cost: {U}{R} Flying, hasteWhenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") It's funny how rarely folks here think to l...
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Siren Lookout [Ixalan]$0.30 CADSet: Ixalan Type: Creature — Siren Pirate Rarity: Common Cost: {2}{U} FlyingWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Oaken Siren [The Lost Caverns of Ixalan]$0.30 CADSet: The Lost Caverns of Ixalan Type: Artifact Creature — Siren Pirate Rarity: Common Cost: {1}{U} Flying, vigilance{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. The ship's carpenter adorned the figurehead with a small cosmium gem, never expect...
Showing 1 -11 of 11 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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