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There are 6 productsSort
Translation missing: en.sections.collection_template.product_count
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Flameskull [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Skeleton Rarity: Mythic Cost: {1}{R}{R} FlyingFlameskull can't block.Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull t...
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Dimir House Guard [Ravnica: City of Guilds]$0.50 CADSet: Ravnica: City of Guilds Type: Creature — Skeleton Rarity: Common Cost: {3}{B} Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Sacrifice a creature: Regenerate Dimir House Guard.Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as t...
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Clattering Skeletons (Showcase) [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Skeleton Rarity: Common Cost: {3}{B} When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
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Clattering Skeletons [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Skeleton Rarity: Common Cost: {3}{B} When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.) Those who die in the dungeon become its guardians.
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Manor Skeleton [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Skeleton Rarity: Common Cost: {1}{B} Haste{1}{B}: Regenerate Manor Skeleton. Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.
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Sanitarium Skeleton [Commander Legends]$0.30 CADSet: Commander Legends Type: Creature — Skeleton Rarity: Common Cost: {B} {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. His mind was lost long before his flesh.
Showing 1 -6 of 6 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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