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There are 14 productsSort
Translation missing: en.sections.collection_template.product_count
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Selfless Spirit (Borderless Alternate-Art) [Regional Championship Qualifiers 2022]$11.00 CADSet: Regional Championship Qualifiers 2022 Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{W} Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
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Selfless Spirit [Commander Legends: Battle for Baldur's Gate]$2.20 CADSet: Commander Legends: Battle for Baldur's Gate Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{W} FlyingSacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. "There is always more to give."
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Strict Proctor (Extended Art) [Strixhaven: School of Mages]$5.70 CADSet: Strixhaven: School of Mages Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{W} FlyingWhenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. "You might believe being dead for centuries has made me more lenient. I...
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Voice of the Blessed [Innistrad: Crimson Vow]$1.90 CADSet: Innistrad: Crimson Vow Type: Creature — Spirit Cleric Rarity: Rare Cost: {W}{W} Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indest...
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Selfless Spirit [Eldritch Moon]$1.90 CADSet: Eldritch Moon Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{W} FlyingSacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. "There is always more to give."
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Geist of Saint Traft [Innistrad: Crimson Vow Commander]$0.70 CADSet: Innistrad: Crimson Vow Commander Type: Legendary Creature — Spirit Cleric Rarity: Mythic Cost: {1}{W}{U} Hexproof (This creature can't be the target of spells or abilities your opponents control.)Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that tok...
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Unrooted Ancestor [Tarkir: Dragonstorm]$0.60 CADSet: Tarkir: Dragonstorm Type: Creature — Spirit Cleric Rarity: Uncommon Cost: {2}{B} Flash{1}, Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) Abzan spirits bereft of a Kin-Tree are condemned to a restles...
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Bygone Bishop [Shadows over Innistrad]$0.50 CADSet: Shadows over Innistrad Type: Creature — Spirit Cleric Rarity: Rare Cost: {2}{W} FlyingWhenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Bygone Bishop [Innistrad: Crimson Vow Commander]$0.50 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Spirit Cleric Rarity: Rare Cost: {2}{W} FlyingWhenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Bygone Bishop [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Creature — Spirit Cleric Rarity: Rare Cost: {2}{W} FlyingWhenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Venerable Warsinger [Strixhaven: School of Mages]$0.50 CADSet: Strixhaven: School of Mages Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{R}{W} Vigilance, trampleWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to...
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Lunarch Veteran // Luminous Phantom [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Creature — Human Cleric Rarity: Common Cost: {W} Whenever another creature enters the battlefield under your control, you gain 1 life.Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) "Even in our darkest times, Avacyn's ligh...
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Custodi Squire [Commander Masters]$0.30 CADSet: Commander Masters Type: Creature — Spirit Cleric Rarity: Common Cost: {4}{W} FlyingWill of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. ...
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Didact Echo [The Lost Caverns of Ixalan]$0.30 CADSet: The Lost Caverns of Ixalan Type: Creature — Spirit Cleric Rarity: Common Cost: {4}{U} When Didact Echo enters the battlefield, draw a card.Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. The folk of the Sun Empire respect their ancestors. The O...
Showing 1 -14 of 14 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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