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There are 8 productsSort
Translation missing: en.sections.collection_template.product_count
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Moonshaker Cavalry (Extended Art) [Wilds of Eldraine]$26.80 CADSet: Wilds of Eldraine Type: Creature — Spirit Knight Rarity: Mythic Cost: {5}{W}{W}{W} FlyingWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
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Guardian of Faith [Dungeons & Dragons: Adventures in the Forgotten Realms]$6.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Spirit Knight Rarity: Rare Cost: {1}{W}{W} FlashVigilanceWhen Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controlle...
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White Orchid Phantom [Modern Horizons 3]$1.90 CADSet: Modern Horizons 3 Type: Creature — Spirit Knight Rarity: Rare Cost: {W}{W} Flying, first strikeWhen White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Hi...
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Patrician Geist (Extended Art) [Innistrad: Midnight Hunt]$0.80 CADSet: Innistrad: Midnight Hunt Type: Creature — Spirit Knight Rarity: Rare Cost: {2}{U} FlyingOther Spirits you control get +1/+1.Spells you cast from your graveyard cost {1} less to cast.
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Patrician Geist (Promo Pack) [Innistrad: Midnight Hunt Promos]$0.80 CADSet: Innistrad: Midnight Hunt Promos Type: Creature — Spirit Knight Rarity: Rare Cost: {2}{U} FlyingOther Spirits you control get +1/+1.Spells you cast from your graveyard cost {1} less to cast. He rides in agitated circles, snapping orders at servants who've long since found their peace.
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Patrician Geist [Innistrad: Midnight Hunt]$0.50 CADSet: Innistrad: Midnight Hunt Type: Creature — Spirit Knight Rarity: Rare Cost: {2}{U} FlyingOther Spirits you control get +1/+1.Spells you cast from your graveyard cost {1} less to cast. He rides in agitated circles, snapping orders at servants who've long since found their peace.
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Spectral Rider [Innistrad]$0.40 CADSet: Innistrad Type: Creature — Spirit Knight Rarity: Uncommon Cost: {W}{W} Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged....
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Lost Legion [Throne of Eldraine]$0.30 CADSet: Throne of Eldraine Type: Creature — Spirit Knight Rarity: Common Cost: {1}{B}{B} When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Even death cannot diminish the pe...
Showing 1 -8 of 8 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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