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There are 12 productsSort
Translation missing: en.sections.collection_template.product_count
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Crucible of Worlds [Tenth Edition]$37.20 CADSet: Tenth Edition Type: Artifact Rarity: Rare Cost: {3} You may play lands from your graveyard. Amidst the darkest ashes grow the strongest seeds.
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Graveborn Muse [Tenth Edition]$23.70 CADSet: Tenth Edition Type: Creature — Zombie Spirit Rarity: Rare Cost: {2}{B}{B} At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. "Her voice is damnation, unyielding and certain." —Phage the Untouchable
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Elvish Champion [Tenth Edition]$19.30 CADSet: Tenth Edition Type: Creature — Elf Rarity: Rare Cost: {1}{G}{G} Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) "For what are leaves but countless blades To fight a countless foe on high." —Elvish hymn
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Adarkar Wastes [Tenth Edition]$9.10 CADSet: Tenth Edition Type: Land Rarity: Rare {T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
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Mortal Combat [Tenth Edition]$5.90 CADSet: Tenth Edition Type: Enchantment Rarity: Rare Cost: {2}{B}{B} At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.
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Llanowar Wastes [Tenth Edition]$3.60 CADSet: Tenth Edition Type: Land Rarity: Rare {T}: Add {C}.{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. "The forest has as many eyes as leaves." —Mirri of the Weatherlight
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Hurkyl's Recall [Tenth Edition]$3.30 CADSet: Tenth Edition Type: Instant Rarity: Rare Cost: {1}{U} Return all artifacts target player owns to their hand. Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.
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Abundance [Tenth Edition]$2.50 CADSet: Tenth Edition Type: Enchantment Rarity: Rare Cost: {2}{G}{G} If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order....
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Pithing Needle [Tenth Edition]$2.00 CADSet: Tenth Edition Type: Artifact Rarity: Rare Cost: {1} As Pithing Needle enters the battlefield, choose a card name.Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Upwelling [Tenth Edition]$2.00 CADSet: Tenth Edition Type: Enchantment Rarity: Rare Cost: {3}{G} Players don't lose unspent mana as steps and phases end. Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it.
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Shunt [Tenth Edition]$4.00 CADSet: Tenth Edition Type: Instant Rarity: Rare Cost: {1}{R}{R} Change the target of target spell with a single target. Aranghil held her fury in her heart, hard and bright as a ruby. With its razor edge, she rewrote the laws of battle.
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Shatterstorm [Tenth Edition]$0.70 CADSet: Tenth Edition Type: Sorcery Rarity: Uncommon Cost: {2}{R}{R} Destroy all artifacts. They can't be regenerated. From a marvel of magical mechanization to a smoking stack of scrap in one easy step.
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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