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There are 50 productsSort
Translation missing: en.sections.collection_template.product_count
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Praetor's Counsel [The List]$4.30 CADSet: The List Type: Sorcery Rarity: Mythic Cost: {5}{G}{G}{G} Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. ...
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Blessed Reversal [The List]$0.40 CADSet: The List Type: Instant Rarity: Rare Cost: {1}{W} You gain 3 life for each creature attacking you. Even an enemy is a valuable resource.
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Planar Collapse [The List]$0.70 CADSet: The List Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated. With heavy heart, Urza doused one world's light to rekindle another's. ...
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Karn Liberated [The List]$9.80 CADSet: The List Type: Legendary Planeswalker — Karn Rarity: Mythic Cost: {7} +4: Target player exiles a card from their hand.−3: Exile target permanent.−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
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Thran Quarry [The List]$2.40 CADSet: The List Type: Land Rarity: Rare At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.{T}: Add one mana of any color.
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Jared Carthalion, True Heir [The List]$0.40 CADSet: The List Type: Legendary Creature — Human Warrior Rarity: Rare Cost: {R}{G}{W} When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn.If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 cou...
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Living Death [The List]$4.80 CADSet: The List Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
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Archaeomancer's Map [The List]$10.40 CADSet: The List Type: Artifact Rarity: Rare Cost: {2}{W} When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a...
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Nezahal, Primal Tide [The List]$9.10 CADSet: The List Rarity: Rare Nezahal, Primal Tide can't be countered.You have no maximum hand size.Whenever an opponent casts a noncreature spell, draw a card.Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
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Tomb Robber [The List]$0.80 CADSet: The List Rarity: Rare Menace1, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Beacon of Unrest [The List]$0.60 CADSet: The List Type: Sorcery — Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. “The light of my master's guidance traverses all boundaries, even those separating life and ...
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Admiral Beckett Brass [The List]$0.80 CADSet: The List Type: Legendary Creature — Human Pirate Rarity: Mythic Cost: {1}{U}{B}{R} Other Pirates you control get +1/+1.At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. "You and your ship...
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Dig Up [The List]$0.80 CADSet: The List Type: Sorcery Rarity: Rare Cost: {G} Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. Things buried on Innistrad rarely seem to sta...
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Collector Ouphe [The List]$5.80 CADSet: The List Type: Creature — Ouphe Rarity: Rare Cost: {1}{G} Activated abilities of artifacts can't be activated. "He steals power from treasure after treasure, and what does it do for the ouphe? Nothing." —Jhoira
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Crescendo of War [The List]$2.80 CADSet: The List Type: Enchantment Rarity: Rare Cost: {3}{W} At the beginning of each upkeep, put a strife counter on Crescendo of War.Attacking creatures get +1/+0 for each strife counter on Crescendo of War.Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.
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Darksteel Garrison [The List]$0.60 CADSet: The List Type: Artifact — Fortification Rarity: Rare Cost: {2} Fortified land has indestructible.Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlef...
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Unholy Grotto [The List]$15.80 CADSet: The List Type: Land Rarity: Rare {T}: Add {C}.{B}, {T}: Put target Zombie card from your graveyard on top of your library.
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Shivan Gorge [The List]$2.80 CADSet: The List Type: Legendary Land Rarity: Rare {T}: Add {C}.{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. Both forge and pyre.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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