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There are 317 productsSort
Translation missing: en.sections.collection_template.product_count
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Corpses of the Lost (Extended Art) [The Lost Caverns of Ixalan]$0.60 CADSet: The Lost Caverns of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{B} Skeletons you control get +1/+0 and have haste.When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of t...
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Intrepid Paleontologist [The Lost Caverns of Ixalan]$0.60 CADSet: The Lost Caverns of Ixalan Type: Creature — Human Druid Rarity: Rare Cost: {1}{G} {T}: Add one mana of any color.{2}: Exile target card from a graveyard.You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a fin...
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Hit the Mother Lode [The Lost Caverns of Ixalan]$0.60 CADSet: The Lost Caverns of Ixalan Type: Sorcery Rarity: Rare Cost: {4}{R}{R}{R} Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it...
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Tithing Blade [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Artifact Rarity: Common Cost: {1}{B} When Tithing Blade enters the battlefield, each opponent sacrifices a creature.Craft with creature 4B (4B, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft o...
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Terror Tide [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Sorcery Rarity: Rare Cost: {2}{B}{B} Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. Those who go under rise again as cruel mockeries of their former selves, spewing foul water and keening wi...
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Souls of the Lost [The Lost Caverns of Ixalan]$0.60 CADSet: The Lost Caverns of Ixalan Type: Creature — Spirit Rarity: Rare Cost: {1}{B} As an additional cost to cast this spell, discard a card or sacrifice a permanent.Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. ...
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Fanatical Offering [The Lost Caverns of Ixalan]$0.60 CADSet: The Lost Caverns of Ixalan Type: Instant Rarity: Common Cost: {1}{B} As an additional cost to cast this spell, sacrifice an artifact or creature.Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") ...
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The Everflowing Well // The Myriad Pools [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Legendary Artifact Rarity: Rare Cost: {2}{U} When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. ...
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Deepfathom Echo (Extended Art) [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Creature — Merfolk Spirit Rarity: Rare Cost: {2}{G}{U} At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into y...
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Jadelight Spelunker (Extended Art) [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Creature — Merfolk Scout Rarity: Rare Cost: {X}{G} When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back o...
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Dire Flail (Extended Art) [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Artifact — Equipment Rarity: Rare Cost: {R} Equipped creature gets +2/+0.Equip 1Craft with artifact 3RR Reverse Type: Artifact — Equipment Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice a...
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Abuelo, Ancestral Echo (Showcase) [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Legendary Creature — Spirit Rarity: Rare Cost: {1}{W}{U} Flying, ward {2}{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Akal Pakal, First Among Equals (Showcase) [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Legendary Creature — Human Advisor Rarity: Rare Cost: {2}{U} At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. ...
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Deepfathom Echo [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Creature — Merfolk Spirit Rarity: Rare Cost: {2}{G}{U} At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into y...
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Abuelo, Ancestral Echo [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Legendary Creature — Spirit Rarity: Rare Cost: {1}{W}{U} Flying, ward {2}{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. Come, friends. Let us see if this ...
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The Belligerent [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Legendary Artifact — Vehicle Rarity: Rare Cost: {2}{U}{R} Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.Crew 3
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Jadelight Spelunker [The Lost Caverns of Ixalan]$0.40 CADSet: The Lost Caverns of Ixalan Type: Creature — Merfolk Scout Rarity: Rare Cost: {X}{G} When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back o...
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Poetic Ingenuity [The Lost Caverns of Ixalan]$0.50 CADSet: The Lost Caverns of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{R} Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. You inspire me. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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