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There are 11 productsSort
Translation missing: en.sections.collection_template.product_count
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Blossoming Tortoise [Wilds of Eldraine]$5.80 CADSet: Wilds of Eldraine Type: Creature — Turtle Rarity: Mythic Cost: {2}{G}{G} Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.Activated abilities of lands you control cost 1 less to activate.Land creatures you control get +1/+1. ...
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Ambling Stormshell (Borderless) [Tarkir: Dragonstorm]$1.60 CADSet: Tarkir: Dragonstorm Type: Creature — Turtle Rarity: Rare Cost: {3}{U}{U} Ward {2}Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you cast a Turtle spell, untap this creature.
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Ambling Stormshell [Tarkir: Dragonstorm]$0.80 CADSet: Tarkir: Dragonstorm Type: Creature — Turtle Rarity: Rare Cost: {3}{U}{U} Ward {2}Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you cast a Turtle spell, untap this creature.
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Bedrock Tortoise (Extended Art) [The Lost Caverns of Ixalan]$0.70 CADSet: The Lost Caverns of Ixalan Type: Creature — Turtle Rarity: Rare Cost: {3}{G} As long as it's your turn, creatures you control have hexproof.Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Many temples have strong fou...
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Colossal Skyturtle [Kamigawa: Neon Dynasty]$0.70 CADSet: Kamigawa: Neon Dynasty Type: Enchantment Creature — Turtle Rarity: Uncommon Cost: {4}{G}{G}{U} Flying, ward {2}Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand.Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand.
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Angler Turtle [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Creature — Turtle Rarity: Rare Cost: {5}{U}{U} HexproofCreatures your opponents control attack each combat if able. It is ancient, immense, and irresistible.
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Thriving Turtle [Kaladesh]$0.30 CADSet: Kaladesh Type: Creature — Turtle Rarity: Common Cost: {U} When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. Aether shapes everything on Kaladesh, from the sky to the sea. ...
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Mistford River Turtle [Throne of Eldraine]$0.30 CADSet: Throne of Eldraine Type: Creature — Turtle Rarity: Common Cost: {3}{U} Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. The fae raised the turtle from a tiny hatchling. They taught it whom to ferry—and whom to drown.
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Cold-Water Snapper [Dominaria]$0.30 CADSet: Dominaria Type: Creature — Turtle Rarity: Common Cost: {5}{U} Hexproof (This creature can't be the target of spells or abilities your opponents control.) For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions. ...
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Hexbane Tortoise [Dominaria United]$0.30 CADSet: Dominaria United Type: Creature — Turtle Rarity: Common Cost: {2}{G} Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, ...
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Tidepool Turtle [Dominaria United]$0.30 CADSet: Dominaria United Type: Creature — Turtle Rarity: Common Cost: {3}{U} {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Prized by wizards as a mobile scrying pool, it bears visions drawn from the depths of the sea.
Showing 1 -11 of 11 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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