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There are 24 productsSort
Translation missing: en.sections.collection_template.product_count
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Wall of Shards [Coldsnap]$5.90 CADSet: Coldsnap Type: Snow Creature — Wall Rarity: Uncommon Cost: {1}{W} Defender, flyingCumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Pramikon, Sky Rampart [Commander 2019]$5.70 CADSet: Commander 2019 Type: Legendary Creature — Wall Rarity: Mythic Cost: {U}{R}{W} Flying, defenderAs Pramikon, Sky Rampart enters the battlefield, choose left or right.Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. Its colors entra...
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Crystal Barricade [Foundations]$2.90 CADSet: Foundations Type: Artifact Creature — Wall Rarity: Rare Cost: {1}{W} Defender (This creature can't attack.)You have hexproof. (You can't be the target of spells or abilities your opponents control.)Prevent all noncombat damage that would be dealt to other creatures you control. "Good as new!" —Krek,...
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Crashing Drawbridge [Throne of Eldraine]$1.00 CADSet: Throne of Eldraine Type: Artifact Creature — Wall Rarity: Common Cost: {2} Defender{T}: Creatures you control gain haste until end of turn. "The Northern Beacon flared, and even before the drawbridge finished its descent, the knights charged out." —*Legend of the Gilded Knights*
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Wall of Denial [Alara Reborn]$0.80 CADSet: Alara Reborn Type: Creature — Wall Rarity: Uncommon Cost: {1}{W}{U} Defender, flyingShroud (This creature can't be the target of spells or abilities.) It provides what every discerning mage requires—time to think.
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Wall of Omens [Double Masters 2022]$0.70 CADSet: Double Masters 2022 Type: Creature — Wall Rarity: Uncommon Cost: {1}{W} DefenderWhen Wall of Omens enters the battlefield, draw a card. "I search for a vision of Zendikar that does not include the Eldrazi." —Expedition journal entry
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Concealing Curtains // Revealing Eye [Innistrad: Crimson Vow]$0.50 CADSet: Innistrad: Crimson Vow Type: Creature — Wall Rarity: Rare Cost: {B} Defender{2}{B}: Transform Concealing Curtains. Activate only as a sorcery. Specifics were kept secret, but word quickly spread that the show was a must-see. Reverse Type: Creature — Eye Horror ...
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Floodgate [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Creature — Wall Rarity: Uncommon Cost: {3}{U} Defender (This creature can't attack.)When Floodgate has flying, sacrifice it.When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. ...
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Mnemonic Wall [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Wall Rarity: Common Cost: {4}{U} DefenderWhen Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. "I'd build an entire fortress of them if I could." —Mzali, Lighthouse archmage ...
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Amaranthine Wall [Dominaria]$0.40 CADSet: Dominaria Type: Artifact Creature — Wall Rarity: Uncommon Cost: {4} Defender{2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces ...
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Secret Door [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Creature — Wall Rarity: Common Cost: {U} Defender{4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) The way opened before him, and the dust of centuries stirred in...
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Wall of Mist [Core Set 2019]$0.30 CADSet: Core Set 2019 Type: Creature — Wall Rarity: Common Cost: {1}{U} Defender The seafloor is flecked with the bones of fools who dared to sail into the mist.
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Consulate Skygate [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact Creature — Wall Rarity: Common Cost: {2} DefenderReach (This creature can block creatures with flying.) All skyships entering or leaving the fairgrounds must pass through the security checkpoint.
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Tuktuk Rubblefort [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Wall Rarity: Common Cost: {2}{R} Defender, reachCreatures you control have haste. As with everything else, goblins believe fortifications benefit from as many spiky bits as possible.
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Roving Keep [Throne of Eldraine]$0.30 CADSet: Throne of Eldraine Type: Artifact Creature — Wall Rarity: Common Cost: {7} Defender{7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. "It wandered slowly across the landscape, calling out in its lonely voice, but no other castl...
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Brimstone Trebuchet [Throne of Eldraine]$0.30 CADSet: Throne of Eldraine Type: Artifact Creature — Wall Rarity: Common Cost: {2}{R} Defender, reach{T}: Brimstone Trebuchet deals 1 damage to each opponent.Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
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Coral Colony [Dominaria United]$0.30 CADSet: Dominaria United Type: Creature — Wall Rarity: Uncommon Cost: {1}{U} Defender {1}{U}, {T}: Target player mills X cards, where X is the number of cards you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) The seafloor is strewn with the wreck...
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Academy Wall [Dominaria United]$0.30 CADSet: Dominaria United Type: Creature — Wall Rarity: Common Cost: {2}{U} Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a hav...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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