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There are 243 productsSort
Translation missing: en.sections.collection_template.product_count
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Sea Gate Restoration // Sea Gate, Reborn (Extended Art) [Zendikar Rising]$64.10 CADSet: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {4}{U}{U}{U} Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. Reverse Type: Land As Sea Gate, Reborn enters the battlefield, you may...
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Sea Gate Restoration // Sea Gate, Reborn [Zendikar Rising]$56.60 CADSet: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {4}{U}{U}{U} Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. "We have much to remember ... and much we can never forget." —Tazri Reverse Type:...
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Valakut Awakening // Valakut Stoneforge [Zendikar Rising]$13.70 CADSet: Zendikar Rising Type: Instant // Land Rarity: Rare Cost: {2}{R} Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. "My ancestors reshaped the world to their vision. I have a few ideas of my own." —Tars Olan, stoneforge mystic ...
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Angel of Destiny [Zendikar Rising]$12.20 CADSet: Zendikar Rising Type: Creature — Angel Cleric Rarity: Mythic Cost: {3}{W}{W} Flying, double strikeWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of D...
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Lithoform Engine [Zendikar Rising]$9.80 CADSet: Zendikar Rising Type: Legendary Artifact Rarity: Mythic Cost: {4} {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.{4}, {T}: Copy target permanent spell you control. (The co...
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Shatterskull Smashing // Shatterskull, the Hammer Pass [Zendikar Rising]$11.20 CADSet: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X}{R}{R} Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. "The safest w...
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Omnath, Locus of Creation [Zendikar Rising]$6.40 CADSet: Zendikar Rising Type: Legendary Creature — Elemental Rarity: Mythic Cost: {R}{G}{W}{U} When Omnath, Locus of Creation enters the battlefield, draw a card.Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, ad...
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Brightclimb Pathway // Grimclimb Pathway [Zendikar Rising]$5.80 CADSet: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {W}. "Why risk life and limb exploring the wilds? For this." —Yavotz, Sea Gate Expeditionary House Reverse Type: Land {T}: Add {B}. "My mother wanted me to take over the family d...
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Cragcrown Pathway // Timbercrown Pathway [Zendikar Rising]$5.20 CADSet: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {R}. "The greatest danger on the path is a failure of nerve." —Enwor, Sea Gate Expeditionary House Reverse Type: Land {T}: Add {G}. "Walk quickly and ignore any roars from the un...
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Archon of Emeria (Extended Art) [Zendikar Rising]$5.70 CADSet: Zendikar Rising Type: Creature — Archon Rarity: Rare Cost: {2}{W} FlyingEach player can't cast more than one spell each turn.Nonbasic lands your opponents control enter the battlefield tapped.
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Branchloft Pathway // Boulderloft Pathway [Zendikar Rising]$4.30 CADSet: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {G}. "Not for the bumble-footed nor wobble-stomached." —Kreq of Sunder Bay Reverse Type: Land {T}: Add {W}. "The path is stable. It's the gusts all around it that are a bit 'whoo...
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Branchloft Pathway // Boulderloft Pathway (Borderless Alternate Art) [Zendikar Rising]$4.00 CADSet: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {G}. Reverse Type: Land {T}: Add {W}.
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Felidar Retreat [Zendikar Rising]$3.80 CADSet: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {3}{W} Landfall — Whenever a land enters the battlefield under your control, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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Nighthawk Scavenger (Extended Art) [Zendikar Rising]$3.00 CADSet: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Rare Cost: {1}{B}{B} Flying, deathtouch, lifelinkNighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
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Ruin Crab [Zendikar Rising]$2.50 CADSet: Zendikar Rising Type: Creature — Crab Rarity: Uncommon Cost: {U} Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) To an explorer, a priceless treasure. To the cra...
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Valakut Exploration [Zendikar Rising]$1.90 CADSet: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {2}{R} Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their o...
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Skyclave Relic [Zendikar Rising]$1.90 CADSet: Zendikar Rising Type: Artifact Rarity: Rare Cost: {3} Kicker {3}IndestructibleWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.{T}: Add one mana of any color. Skyclaves held the key to reshaping the world.
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Ondu Inversion // Ondu Skyruins [Zendikar Rising]$1.50 CADSet: Zendikar Rising Type: Sorcery // Land Rarity: Rare Cost: {6}{W}{W} Destroy all nonland permanents. "At first rumble you'd best hold on tight and pray to any gods you still hold dear." —Nys Dal, Sea Gate trapfinder Reverse Type: Land ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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