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topFILTER FILTERThere are 15292 productsSort
Translation missing: en.sections.collection_template.product_count
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Torrent Sculptor // Flamethrower Sonata (Extended Art) [Strixhaven: School of Mages]$0.70 CADSet: Strixhaven: School of Mages Type: Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U}{U} Ward {2} When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. Rev...
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Blex, Vexing Pest // Search for Blex [Strixhaven: School of Mages]$1.70 CADSet: Strixhaven: School of Mages Type: Legendary Creature — Pest Rarity: Mythic Cost: {2}{G} Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life. Pests are typically harvested before they outgrow their enclosures. Blex is far from typical. ...
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Exponential Growth (Extended Art) [Strixhaven: School of Mages]$1.40 CADSet: Strixhaven: School of Mages Type: Sorcery Rarity: Rare Cost: {X}{X}{G}{G} Until end of turn, double target creature's power X times.
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Necroblossom Snarl [Strixhaven: School of Mages]$0.80 CADSet: Strixhaven: School of Mages Type: Land Rarity: Rare As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.{T}: Add {B} or {G}. A hungry lair of flourishing rot.
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Boon Reflection [Double Masters]$21.80 CADSet: Double Masters Type: Enchantment Rarity: Rare Cost: {4}{W} If you would gain life, you gain twice that much life instead. Twice brewed and twice blessed, the remedy restores both body and mind.
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Austere Command [Double Masters]$2.40 CADSet: Double Masters Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all creatures with mana value 4 or greater.
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Masterwork of Ingenuity [Double Masters]$3.70 CADSet: Double Masters Type: Artifact — Equipment Rarity: Rare Cost: {1} You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. "The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth." —Wahara, Keeper of...
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Windreader Sphinx [Jumpstart]$0.50 CADSet: Jumpstart Type: Creature — Sphinx Rarity: Rare Cost: {5}{U}{U} FlyingWhenever a creature with flying attacks, you may draw a card. "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."
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Talrand, Sky Summoner [Jumpstart]$0.70 CADSet: Jumpstart Type: Legendary Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U}{U} Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. "The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?" ...
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Rampaging Brontodon [Jumpstart]$0.70 CADSet: Jumpstart Type: Creature — Dinosaur Rarity: Rare Cost: {5}{G}{G} TrampleWhenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. Not even the tallest tree stands a chance against the underside of a dinosaur's foot.
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Harvester of Souls [Jumpstart]$1.50 CADSet: Jumpstart Type: Creature — Demon Rarity: Rare Cost: {4}{B}{B} DeathtouchWhenever another nontoken creature dies, you may draw a card. "He is judge, jury, and executioner because he killed them all." —Bishop Cawle of Elgaud
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Assault Formation [Jumpstart]$0.90 CADSet: Jumpstart Type: Enchantment Rarity: Rare Cost: {1}{G} Each creature you control assigns combat damage equal to its toughness rather than its power.{G}: Target creature with defender can attack this turn as though it didn't have defender.{2}{G}: Creatures you control get +0/+1 until end of turn.
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Blessed Sanctuary [Jumpstart]$2.20 CADSet: Jumpstart Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Prevent all noncombat damage that would be dealt to you and creatures you control.Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
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Angel of the Dire Hour [Jumpstart]$2.60 CADSet: Jumpstart Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} FlashFlyingWhen Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.
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Oversold Cemetery [Wilds of Eldraine: Enchanting Tales]$2.80 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {1}{B} At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. "'Get out! Get out!' the dead screamed. 'We've not room fo...
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Rest in Peace [Wilds of Eldraine: Enchanting Tales]$1.00 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {1}{W} When Rest in Peace enters the battlefield, exile all graveyards.If a card or token would be put into a graveyard from anywhere, exile it instead. “The king ordered those lost in sleep be placed in glass caskets, protecte...
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Prismatic Omen [Wilds of Eldraine: Enchanting Tales]$6.00 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {1}{G} Lands you control are every basic land type in addition to their other types. “There would be time later to mourn the lost, to weep for their fallen homes and lost treasures. But for now, they breathed in the untainted a...
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Leyline of the Void [Wilds of Eldraine: Enchanting Tales]$1.10 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {2}{B}{B} If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card would be put into an opponent's graveyard from anywhere, exile it instead. "Malevolent lights pulsed around h...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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