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topFILTER FILTERThere are 15292 productsSort
Translation missing: en.sections.collection_template.product_count
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Sygg, River Cutthroat [Zendikar Rising Commander]$12.50 CADSet: Zendikar Rising Commander Type: Legendary Creature — Merfolk Rogue Rarity: Rare Cost: {U/B}{U/B} At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) "It's not a matter of deserving. It's a matter of strength. The power t...
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In Garruk's Wake [Zendikar Rising Commander]$3.80 CADSet: Zendikar Rising Commander Type: Sorcery Rarity: Rare Cost: {7}{B}{B} Destroy all creatures you don't control and all planeswalkers you don't control. Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.
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Multani, Yavimaya's Avatar [Zendikar Rising Commander]$0.80 CADSet: Zendikar Rising Commander Type: Legendary Creature — Elemental Avatar Rarity: Mythic Cost: {4}{G}{G} Reach, trampleMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. ...
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Thespian's Stage [Ultimate Masters]$1.10 CADSet: Ultimate Masters Type: Land Rarity: Rare {T}: Add {C}.{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. Amid rumors of war, the third act of *The Absolution of the Guildpact* was quickly rewritten as a tragedy.
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Celestial Colonnade [Ultimate Masters]$1.10 CADSet: Ultimate Masters Type: Land Rarity: Rare Celestial Colonnade enters the battlefield tapped.{T}: Add {W} or {U}.{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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Disrupting Shoal [Ultimate Masters]$9.20 CADSet: Ultimate Masters Type: Instant — Arcane Rarity: Rare Cost: {X}{U}{U} You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.Counter target spell if its mana value is X.
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Casualties of War [Kaldheim Commander]$0.70 CADSet: Kaldheim Commander Type: Sorcery Rarity: Rare Cost: {2}{B}{B}{G}{G} Choose one or more —• Destroy target artifact.• Destroy target creature.• Destroy target enchantment.• Destroy target land.• Destroy target planeswalker.
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Brago, King Eternal [Kaldheim Commander]$4.50 CADSet: Kaldheim Commander Type: Legendary Creature — Spirit Noble Rarity: Rare Cost: {2}{W}{U} FlyingWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. "My rule pers...
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End-Raze Forerunners [Kaldheim Commander]$0.70 CADSet: Kaldheim Commander Type: Creature — Boar Rarity: Rare Cost: {5}{G}{G}{G} Vigilance, trample, hasteWhen End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. "Smash this city to pieces." —Domri Rade
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Storm Herd [Kaldheim Commander]$0.90 CADSet: Kaldheim Commander Type: Sorcery Rarity: Rare Cost: {8}{W}{W} Create X 1/1 white Pegasus creature tokens with flying, where X is your life total. "When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd." —Skotov, Tin Street basket vendor
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Ruthless Winnower [Kaldheim Commander]$2.20 CADSet: Kaldheim Commander Type: Creature — Elf Rogue Rarity: Rare Cost: {3}{B}{B} At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. "I count the usurpers with my dagger, one death blow at a time."
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Cosmic Intervention [Kaldheim Commander]$7.10 CADSet: Kaldheim Commander Type: Instant Rarity: Rare Cost: {3}{W} If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.Foretell {1}{W} (During your turn, you may pay {2} and exile this card ...
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Akroma, Angel of Fury [Commander 2011]$1.40 CADSet: Commander 2011 Type: Legendary Creature — Angel Rarity: Rare Cost: {5}{R}{R}{R} This spell can't be countered.Flying, trample, protection from white and from blue{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its...
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Rot-Curse Rakshasa [Tarkir: Dragonstorm]$1.70 CADSet: Tarkir: Dragonstorm Type: Creature — Demon Rarity: Mythic Cost: {1}{B} TrampleDecayed (This creature can't block. When it attacks, sacrifice it at end of combat.)Renew — {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
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Pol Jamaar, Illusionist (Anime) [Foundations Jumpstart]$2.40 CADSet: Foundations Jumpstart Type: Legendary Creature — Human Illusion Wizard Rarity: Mythic Cost: {4}{U}{U} FlyingWhen Pol Jamaar, Illusionist enters, choose a creature type. Draw a card for each creature you control of that type. 'Real' is a more flexible concept than you might think.
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Jacob Frye (Showcase) [Assassin's Creed]$3.00 CADSet: Assassin's Creed Type: Legendary Creature — Human Assassin Rarity: Rare Cost: {2}{B} Partner with Evie FryeWhenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
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Rakdos, Patron of Chaos [Murders at Karlov Manor]$6.90 CADSet: Murders at Karlov Manor Type: Legendary Creature — Demon Rarity: Mythic Cost: {4}{B}{R} Flying, trampleAt the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. Finally, a performance worthy of my applause!
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Rootpath Purifier (Extended Art) [The Brothers' War Commander]$8.60 CADSet: The Brothers' War Commander Type: Creature — Elf Druid Rarity: Mythic Cost: {3}{G} Lands you control and land cards in your library are basic.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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