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POKEMON
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DISNEY LORCANA
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DRAGON BALL
MAGIC THE GATHERING
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 10092 productsSort
Translation missing: en.sections.collection_template.product_count
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Kabira Evangel [Zendikar]$0.70 CADSet: Zendikar Type: Creature — Human Cleric Ally Rarity: Rare Cost: {2}{W} Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
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Arch of Orazca [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Land Rarity: Rare Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.){T}: Add {C}.{5}, {T}: Draw a card. Activate only if you have the city's blessing.
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Deeproot Elite [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Creature — Merfolk Warrior Rarity: Rare Cost: {1}{G} Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. "You think I stand alone? I have the forest at my call, the waters at my back. I outnumber you." ...
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Dead Man's Chest [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Enchantment — Aura Rarity: Rare Cost: {1}{B} Enchant creature an opponent controlsWhen enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of ...
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Champion of Dusk [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Creature — Vampire Knight Rarity: Rare Cost: {3}{B}{B} When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. "Drench these golden streets in the blood of our enemies."
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Seafloor Oracle [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Creature — Merfolk Wizard Rarity: Rare Cost: {2}{U}{U} Whenever a Merfolk you control deals combat damage to a player, draw a card. Where the light falls dim and blue on broken ships, secrets lie unclaimed.
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Kumena's Awakening [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{U}{U} Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
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Admiral's Order [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Instant Rarity: Rare Cost: {1}{U}{U} Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.Counter target spell. "Damn the cannons, mates. Charge!"
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Zetalpa, Primal Dawn [Secret Lair: From Cute to Brute]$0.70 CADSet: Secret Lair: From Cute to Brute Type: Legendary Creature — Elder Dinosaur Rarity: Rare Cost: {6}{W}{W} Flying, double strike, vigilance, trample, indestructible. The sky takes flight and the earth trembles.
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Zetalpa, Primal Dawn [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Legendary Creature — Elder Dinosaur Rarity: Rare Cost: {6}{W}{W} Flying, double strike, vigilance, trample, indestructible The sky takes flight and the earth trembles.
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Radiant Destiny [Rivals of Ixalan]$0.70 CADSet: Rivals of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{W} Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)As Radiant Destiny enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also...
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Immortal Servitude [Gatecrash]$0.70 CADSet: Gatecrash Type: Sorcery Rarity: Rare Cost: {X}{W/B}{W/B}{W/B} Return each creature card with mana value X from your graveyard to the battlefield. "The fine print of countless contracts has ensured we are never defenseless." —Teysa Karlov, Grand Envoy of Orzhov
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Unexpected Results [Gatecrash]$0.70 CADSet: Gatecrash Type: Sorcery Rarity: Rare Cost: {2}{G}{U} Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
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Signal the Clans [Gatecrash]$0.70 CADSet: Gatecrash Type: Instant Rarity: Rare Cost: {R}{G} Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. Gruul clanfolk obey few rules, but all fe...
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Gruul Ragebeast [Gatecrash]$0.60 CADSet: Gatecrash Type: Creature — Beast Rarity: Rare Cost: {5}{R}{G} Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. "If the other guilds want a war, they should know we've been ready the whole time." —Ruric ...
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Firemane Avenger [Gatecrash]$0.60 CADSet: Gatecrash Type: Creature — Angel Rarity: Rare Cost: {2}{R}{W} FlyingBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gatele...
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Fathom Mage [Gatecrash]$0.70 CADSet: Gatecrash Type: Creature — Human Wizard Rarity: Rare Cost: {2}{G}{U} Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
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Duskmantle Seer [Gatecrash]$0.70 CADSet: Gatecrash Type: Creature — Vampire Wizard Rarity: Mythic Cost: {2}{U}{B} FlyingAt the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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