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topFILTER FILTERThere are 15200 productsSort
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Reckless Waif // Merciless Predator [Innistrad]$0.40 CADSet: Innistrad Type: Creature — Human Rogue Werewolf Rarity: Uncommon Cost: {R} At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. "Yes, I'm alone. No, I'm not worried." Reverse Type: Creature — Werewolf ...
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Instigator Gang // Wildblood Pack [Innistrad]$1.40 CADSet: Innistrad Type: Creature — Human Werewolf Rarity: Rare Cost: {3}{R} Attacking creatures you control get +1/+0.At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. Reverse Type: Creature — Werewolf Trample Attacking creat...
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Curse of the Pierced Heart [Innistrad]$0.40 CADSet: Innistrad Type: Enchantment — Aura Curse Rarity: Common Cost: {1}{R} Enchant playerAt the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls. "May your veins weep, and may every vampire take notice." —Stensian curse...
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Curse of the Nightly Hunt [Innistrad]$0.40 CADSet: Innistrad Type: Enchantment — Aura Curse Rarity: Uncommon Cost: {2}{R} Enchant playerCreatures enchanted player controls attack each combat if able. When the moon rises and the bloodlust takes hold, nothing matters but the kill.
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Curse of Stalked Prey [Innistrad]$0.90 CADSet: Innistrad Type: Enchantment — Aura Curse Rarity: Rare Cost: {1}{R} Enchant playerWhenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." —Elmut, crossway watcher ...
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Crossway Vampire [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Vampire Rarity: Common Cost: {1}{R}{R} When Crossway Vampire enters the battlefield, target creature can't block this turn. "Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing."
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Burning Vengeance [Innistrad]$0.40 CADSet: Innistrad Type: Enchantment Rarity: Uncommon Cost: {2}{R} Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.
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Unbreathing Horde [Innistrad]$0.70 CADSet: Innistrad Type: Creature — Zombie Rarity: Rare Cost: {2}{B} Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Tribute to Hunger [Innistrad]$0.40 CADSet: Innistrad Type: Instant Rarity: Uncommon Cost: {2}{B} Target opponent sacrifices a creature. You gain life equal to that creature's toughness. Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . ....
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Stromkirk Patrol [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Vampire Soldier Rarity: Common Cost: {4}{B} Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. "You'd best move along, human. Our palates are far less discerning than our master's."
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Skirsdag High Priest [Innistrad]$0.60 CADSet: Innistrad Type: Creature — Human Cleric Rarity: Rare Cost: {1}{B} Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. "Thraben's pleas fall on deaf ears. Ours do not."
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Bitterheart Witch [Innistrad]$0.40 CADSet: Innistrad Type: Creature — Human Shaman Rarity: Uncommon Cost: {4}{B} DeathtouchWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
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Abattoir Ghoul [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Zombie Rarity: Uncommon Cost: {3}{B} First strikeWhenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. Death took his humanity but not his skill with the knife.
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Stitched Drake [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Zombie Drake Rarity: Common Cost: {1}{U}{U} As an additional cost to cast this spell, exile a creature card from your graveyard.Flying "The best skaab are more powerful and more beautiful than the sum of their parts." —Stitcher Geralf
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Skaab Ruinator [Innistrad]$0.90 CADSet: Innistrad Type: Creature — Zombie Horror Rarity: Mythic Cost: {1}{U}{U} As an additional cost to cast this spell, exile three creature cards from your graveyard.FlyingYou may cast Skaab Ruinator from your graveyard.
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Curse of the Bloody Tome [Innistrad]$0.30 CADSet: Innistrad Type: Enchantment — Aura Curse Rarity: Common Cost: {2}{U} Enchant playerAt the beginning of enchanted player's upkeep, that player mills two cards. After seeing his life's work drip away, the mage decided it was a good time to go crazy.
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Paraselene [Innistrad]$0.40 CADSet: Innistrad Type: Sorcery Rarity: Uncommon Cost: {2}{W} Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. "Moonlight has a way of showing all things as they truly are—for better or for worse." —Zilla of Lambholt
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Nevermore [Innistrad]$1.20 CADSet: Innistrad Type: Enchantment Rarity: Rare Cost: {1}{W}{W} As Nevermore enters the battlefield, choose a nonland card name.Spells with the chosen name can't be cast. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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