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POKEMON
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DISNEY LORCANA
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DRAGON BALL
MAGIC THE GATHERING
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 10100 productsSort
Translation missing: en.sections.collection_template.product_count
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Crimson Honor Guard [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Knight Rarity: Rare Cost: {3}{R}{R} TrampleAt the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. The finest soldiers aren't worth a whit without a set of hands to lead t...
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Bloodsworn Steward [Innistrad: Crimson Vow Commander]$0.50 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Knight Rarity: Rare Cost: {2}{R}{R} FlyingCommander creatures you control get +2/+2 and have haste. "My liege will lead and I will follow—to the battlefield, to the grave, and beyond."
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Avacyn's Judgment [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {1}{R} Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was pa...
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Scion of Opulence [Innistrad: Crimson Vow Commander]$0.50 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Noble Rarity: Rare Cost: {2}{R} Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color."){R}, Sacrifice two artifacts: Exile the top card of your lib...
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Midnight Arsonist [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Rarity: Rare Cost: {3}{R} When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. Killing the slayers was self-preservation. The fire was just for ...
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Laurine, the Diversion [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Legendary Creature — Human Rogue Rarity: Rare Cost: {2}{R} Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.)First strike{2}, Sacrifice an artifact or creature: Goad target creature. ...
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Arterial Alchemy [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Enchantment Rarity: Rare Cost: {2}{R} When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")Blood tokens you control are Equipment in addition to their other typ...
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Stromkirk Condemned [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Horror Rarity: Rare Cost: {B}{B} Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. "Blood from the vein is the finest vintage to accompany a feast of the mind." —Runo Stromkirk
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Champion of Dusk [Innistrad: Crimson Vow Commander]$0.50 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Knight Rarity: Rare Cost: {3}{B}{B} When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. "Drench these golden streets in the blood of our enemies."
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Bloodtracker [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Vampire Wizard Rarity: Rare Cost: {3}{B} Flying{B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker.When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. "Flee all you like. The further you run the more firmly I feel you...
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Kamber, the Plunderer [Innistrad: Crimson Vow Commander]$0.50 CADSet: Innistrad: Crimson Vow Commander Type: Legendary Creature — Vampire Rogue Rarity: Rare Cost: {3}{B} Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)LifelinkWhenever a creature an opponent controls dies, you gain 1 life...
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Ghostly Pilferer [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Spirit Rogue Rarity: Rare Cost: {1}{U} Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.Whenever an opponent casts a spell from anywhere other than their hand, draw a card.Discard a card: Ghostly Pilferer can't be blocked this turn. ...
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Haunting Imitation [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {2}{U} Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this...
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Promise of Bunrei [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Enchantment Rarity: Rare Cost: {2}{W} When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. "I am not afraid to die today nor afraid of what death will bring."
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Oyobi, Who Split the Heavens [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Legendary Creature — Spirit Rarity: Rare Cost: {6}{W} FlyingWhenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. Her angry call split the sky. From that rift descended her champions.
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Kirtar's Wrath [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Destroy all creatures. They can't be regenerated.Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. ...
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Hanged Executioner [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Creature — Spirit Rarity: Rare Cost: {2}{W} FlyingWhen Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.{3}{W}, Exile Hanged Executioner: Exile target creature.
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Fell the Mighty [Innistrad: Crimson Vow Commander]$0.40 CADSet: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {4}{W} Destroy all creatures with power greater than target creature's power. "They had it coming." —Squire Imalia, savior of Thiswick
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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