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topFILTER FILTERThere are 14923 productsSort
Translation missing: en.sections.collection_template.product_count
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Kogla and Yidaro [March of the Machine]$2.50 CADSet: March of the Machine Type: Legendary Creature — Ape Dinosaur Turtle Rarity: Rare Cost: {2}{R}{R}{G}{G} When Kogla and Yidaro enters the battlefield, choose one —• It gains trample and haste until end of turn.• It fights target creature you don't control.{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or en...
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Two-Headed Dragon [Archenemy]$1.20 CADSet: Archenemy Type: Creature — Dragon Rarity: Rare Cost: {4}{R}{R} FlyingMenace (This creature can't be blocked except by two or more creatures.)Two-Headed Dragon can block an additional creature each combat.{1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.
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Nova Hellkite (Borderless) [Edge of Eternities]$3.70 CADSet: Edge of Eternities Type: Creature — Dragon Rarity: Rare Cost: {3}{R}{R} Flying, hasteWhen this creature enters, it deals 1 damage to target creature an opponent controls.Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile...
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Enduring Curiosity [Duskmourn: House of Horror]$10.30 CADSet: Duskmourn: House of Horror Type: Enchantment Creature — Cat Glimmer Rarity: Rare Cost: {2}{U}{U} FlashWhenever a creature you control deals combat damage to a player, draw a card.When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)...
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Shadowy Backstreet [Murders at Karlov Manor]$18.80 CADSet: Murders at Karlov Manor Type: Land — Plains Swamp Rarity: Rare (T: Add W or B.)Shadowy Backstreet enters the battlefield tapped.When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Mountain (0275) [Aetherdrift]$0.50 CADSet: Aetherdrift Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Mountain (0288) [Foundations]$0.50 CADSet: Foundations Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Plains (0282) [Foundations]$0.80 CADSet: Foundations Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Plains (0283) [Foundations]$0.60 CADSet: Foundations Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Mountain (0307) [Modern Horizons 3]$0.40 CADSet: Modern Horizons 3 Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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There and Back Again [The Lord of the Rings: Tales of Middle-Earth]$4.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment — Saga Rarity: Rare Cost: {3}{R}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.II — Search your library for a M...
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Plains (Showcase) [Dominaria United]$3.70 CADSet: Dominaria United Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Elvish Promenade [Lorwyn]$5.40 CADSet: Lorwyn Type: Tribal Sorcery — Elf Rarity: Uncommon Cost: {3}{G} Create a 1/1 green Elf Warrior creature token for each Elf you control. The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend ...
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Primal Rage [Stronghold]$5.00 CADSet: Stronghold Type: Enchantment Rarity: Uncommon Cost: {1}{G} Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) "Charge!" A great cry went out, and countless elves and Vec soldiers charged up the mountain. Their fur...
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Druid's Call [Odyssey]$4.20 CADSet: Odyssey Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G} Enchant creatureWhenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens. Suffer the little creatures, for they may yet rise up and beat you senseless.
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Essence Warden [Planar Chaos]$4.20 CADSet: Planar Chaos Type: Creature — Elf Shaman Rarity: Common Cost: {G} Whenever another creature enters the battlefield, you gain 1 life. "The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall." —Eladamri, Lord of Leaves
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Wirewood Pride [Onslaught]$3.70 CADSet: Onslaught Type: Instant Rarity: Common Cost: {G} Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. "Though you may leave this haven we have found, may our strength never leave you."
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Disciple of the Vault [Mirrodin]$1.40 CADSet: Mirrodin Type: Creature — Human Cleric Rarity: Common Cost: {B} Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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