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topFILTER FILTERThere are 15077 productsSort
Translation missing: en.sections.collection_template.product_count
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Darksteel Ingot [Magic 2014]$0.60 CADSet: Magic 2014 Type: Artifact Rarity: Uncommon Cost: {3} Indestructible{T}: Add one mana of any color. "It reflects the purity of Mirrodin-that-was." —Koth of the Hammer
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Angelic Accord [Magic 2014]$1.20 CADSet: Magic 2014 Type: Enchantment Rarity: Uncommon Cost: {3}{W} At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. As demons are drawn to suffering, angels are drawn to acts of benevolence.
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Honden of Infinite Rage [The List]$3.90 CADSet: The List Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. To the sorrow of all, its rage became focused on those who once stoked it.
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Wayfarer's Bauble [The List]$0.70 CADSet: The List Type: Artifact Rarity: Common Cost: {1} {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea. ...
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Brain Freeze [The List]$18.70 CADSet: The List Type: Instant Rarity: Uncommon Cost: {1}{U} Target player mills three cards.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Expedition Map [Modern Masters 2015]$2.30 CADSet: Modern Masters 2015 Type: Artifact Rarity: Uncommon Cost: {1} {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. "I use maps to find out where explorers have already been. Then I go the other way." —Javad Nasrin, Ondu relic hunter...
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Honden of Seeing Winds [Eternal Masters]$4.50 CADSet: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {4}{U} At the beginning of your upkeep, draw a card for each Shrine you control. To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.
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Honden of Cleansing Fire [Eternal Masters]$10.30 CADSet: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {3}{W} At the beginning of your upkeep, you gain 2 life for each Shrine you control. To the sorrow of all, its fire was turned toward those who worshipped it.
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Honden of Life's Web [Eternal Masters]$5.00 CADSet: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {4}{G} At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. To the sorrow of all, its web became a net that strangled those who helped weave it.
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Vines of Vastwood [Modern Masters 2015]$1.40 CADSet: Modern Masters 2015 Type: Instant Rarity: Common Cost: {G} Kicker {G} (You may pay an additional {G} as you cast this spell.)Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
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Evolving Wilds [Modern Masters 2015]$0.60 CADSet: Modern Masters 2015 Type: Land Rarity: Common {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Every world is an organism, able to grow new lands. Some just do it faster than others.
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Dispatch [Modern Masters 2015]$1.70 CADSet: Modern Masters 2015 Type: Instant Rarity: Uncommon Cost: {W} Tap target creature.Metalcraft — If you control three or more artifacts, exile that creature. Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
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Eldrazi Temple [Modern Masters 2015]$5.20 CADSet: Modern Masters 2015 Type: Land Rarity: Uncommon {T}: Add {C}.{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. Each temple is a door to a horrible future.
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Mutagenic Growth [Modern Masters 2015]$3.60 CADSet: Modern Masters 2015 Type: Instant Rarity: Uncommon Cost: {G/P} ({G/P} can be paid with either {G} or 2 life.)Target creature gets +2/+2 until end of turn. "Sympathy is for weaklings. Whoever survives, wins." —Benzir, archdruid of Temple Might
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Honden of Infinite Rage [Eternal Masters]$2.90 CADSet: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. To the sorrow of all, its rage became focused on those who once stoked it.
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Wayfarer's Bauble [Modern Masters 2015]$0.70 CADSet: Modern Masters 2015 Type: Artifact Rarity: Common Cost: {1} {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endl...
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Counterspell [Eternal Masters]$3.80 CADSet: Eternal Masters Type: Instant Rarity: Common Cost: {U}{U} Counter target spell.
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Honden of Night's Reach [Eternal Masters]$3.80 CADSet: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {3}{B} At the beginning of your upkeep, target opponent discards a card for each Shrine you control. To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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